The real advantage of a 120 Hz screen is that you get a much more graceful degradation if you dip below your fps target for a bit. If you’re targeting 30 fps but drop to 25, it still feels pretty smooth on a high-refresh screen, whereas that’s appallingly clunky on a low-refresh one. A “poor man’s gsync”, if you will.
Katana314@lemmy.world 2 months ago
120 and 4K are often claimed on console specs but are rarely achieved within games. At best it will be capable of that when playing Netflix or streaming.
addie@feddit.uk 2 months ago
PalmTreeIsBestTree@lemmy.world 2 months ago
This is what a lot of people don’t understand. Higher refresh rate even with lower fps makes games feel more responsive. I can play 30 fps games much better on a refresh rate higher than 60hz.
rbits@lemm.ee 2 months ago
Top the gsync comment, the Switch 2’s screen also has VRR
MurrayL@lemmy.world 2 months ago
Yes, for all but the simplest games it will be one or the other, not both at once.
SatyrSack@feddit.org 2 months ago
But how does Stardew Valley run?
TachyonTele@lemm.ee 2 months ago
If you don’t have autorun on you just hold the stick all the way in one direction.
massacre@lemmy.world 2 months ago
After a week with Nintendo controllers you don’t even have to hold it anymore.
pory@lemmy.world 2 months ago
Or it’s actually running at 720p30 and being FSR/framegenned into a blurry shimmery mess. There’s no way Nintendo managed to cram a chip powerful enough to render its own Switch 1 games at true 4k120 into a tablet.
Khanzarate@lemmy.world 2 months ago
Nah the direct didn’t claim 4k at 120.
You get 1080p at 120, or 4k at 60.
pory@lemmy.world 2 months ago
Or it’s actually running at 720p30 and being FSR/framegenned into a blurry shimmery mess. There’s no way Nintendo managed to cram a chip powerful enough to render its own Switch 1 games at true 1080p120 into a tablet.
Fixed.
Natanael@infosec.pub 2 months ago
The problem isn’t getting enough computing power into the tablet, the problem is cooling and battery power.
simple@lemm.ee 2 months ago
They announced Metroid Prime 4 will be able to run at 1080p 120fps or 4K 60fps when docked. It doesn’t have the most impressive graphics or anything, but it sounds like they’re actually going to try doing it for a few games.
Chronographs@lemmy.zip 2 months ago
I’d bet that’s using a lot of upscaling in both modes
Natanael@infosec.pub 2 months ago
Switch 1 games can support dynamic resolution, it’s probably going to be used for higher end games on Switch 2 as well.
natryamar@lemmy.world 2 months ago
Nintendo will try but based off of some of the third party gameplay they seem to be the only ones who will