The real advantage of a 120 Hz screen is that you get a much more graceful degradation if you dip below your fps target for a bit. If you’re targeting 30 fps but drop to 25, it still feels pretty smooth on a high-refresh screen, whereas that’s appallingly clunky on a low-refresh one. A “poor man’s gsync”, if you will.
Katana314@lemmy.world 4 weeks ago
120 and 4K are often claimed on console specs but are rarely achieved within games. At best it will be capable of that when playing Netflix or streaming.
addie@feddit.uk 4 weeks ago
PalmTreeIsBestTree@lemmy.world 4 weeks ago
This is what a lot of people don’t understand. Higher refresh rate even with lower fps makes games feel more responsive. I can play 30 fps games much better on a refresh rate higher than 60hz.
rbits@lemm.ee 4 weeks ago
Top the gsync comment, the Switch 2’s screen also has VRR
MurrayL@lemmy.world 4 weeks ago
Yes, for all but the simplest games it will be one or the other, not both at once.
SatyrSack@feddit.org 4 weeks ago
But how does Stardew Valley run?
TachyonTele@lemm.ee 4 weeks ago
If you don’t have autorun on you just hold the stick all the way in one direction.
massacre@lemmy.world 4 weeks ago
After a week with Nintendo controllers you don’t even have to hold it anymore.
pory@lemmy.world 4 weeks ago
Or it’s actually running at 720p30 and being FSR/framegenned into a blurry shimmery mess. There’s no way Nintendo managed to cram a chip powerful enough to render its own Switch 1 games at true 4k120 into a tablet.
Khanzarate@lemmy.world 4 weeks ago
Nah the direct didn’t claim 4k at 120.
You get 1080p at 120, or 4k at 60.
pory@lemmy.world 4 weeks ago
Or it’s actually running at 720p30 and being FSR/framegenned into a blurry shimmery mess. There’s no way Nintendo managed to cram a chip powerful enough to render its own Switch 1 games at true 1080p120 into a tablet.
Fixed.
Natanael@infosec.pub 4 weeks ago
The problem isn’t getting enough computing power into the tablet, the problem is cooling and battery power.
simple@lemm.ee 4 weeks ago
They announced Metroid Prime 4 will be able to run at 1080p 120fps or 4K 60fps when docked. It doesn’t have the most impressive graphics or anything, but it sounds like they’re actually going to try doing it for a few games.
Chronographs@lemmy.zip 4 weeks ago
I’d bet that’s using a lot of upscaling in both modes
Natanael@infosec.pub 4 weeks ago
Switch 1 games can support dynamic resolution, it’s probably going to be used for higher end games on Switch 2 as well.
natryamar@lemmy.world 4 weeks ago
Nintendo will try but based off of some of the third party gameplay they seem to be the only ones who will