Sure it was pre-rendered, but it was still impressive to see PCs do that at the time because of the sheer amount of storage it took. Myst basically required a CD-ROM drive because the game is basically made of pictures, PCM audio and video. There’s an astonishing amount of video in that game from the early 90’s. It was another symptom of CDs having an astonishing amount of capacity for their era. Myst couldn’t exist on floppy disk.
It is pretty cool to see what they’ve recently done to Riven. They really brought it to life in Unreal Engine.
altima_neo@lemmy.zip 1 year ago
It was, though the difference was how early that game came out and the volume of images it had. It was pretty huge!
The novelty died out quick though, as everyone else started prerendering stuff.