Dont blame developers. It’s never developers that make decisions. It’s the management, the shareholders, the project manager, the product owner, the whatever-mba-dipshit on top. But never the developers. They just execute and comply and if they refuse, they’re let go. A developer is a fleshy code printer. A resource. They don’t have real power. They’re a factory worker. Remember that. Don’t blame the worker, blame the boss.
Source: i’m a professional software developer.
AsudoxDev@programming.dev 1 month ago
Some devs sure do fear linux users.
doctortran@lemm.ee 1 month ago
It feels like it’s part and parcel with an overall, growing trend in software to be openly hostile to any system wherein the user has proper admin rights.
Because the potential for someone to use those rights to fuck with the software merits refusing to support systems where they can.
Evotech@lemmy.world 1 month ago
The potential?
People are hacking the shit out of any online game without proper anticheats
knightly@pawb.social 1 month ago
*with or without
FTFY
Vilian@lemmy.ca 1 month ago
Normal users do that on Windows, why would anyone install Linux for that
echodot@feddit.uk 1 month ago
I’ve heard Deb say that Lennox users come up with something like 90% of the bug reports. They’re often bugs that only affect Linux so you’ve got say 10% to the player base reporting 90% of the issues and about 85% of those issues only affect the 10% of the player base.
Simply from an economics standpoint it doesn’t make sense to spend that much resources on such a small percentage of the player population. Additionally about half of those Linux users do have Windows computers that they are prepared to buy your game on if that’s the only option. So again it makes no financial sense to actually support Linux.
As far as the studios see it they are taking a 5% cut in profits in order to reduce workload by 85% - seems like a good deal.
I can’t even really argue with that because they make a good point. Indie devs have it even more difficult because they often have much smaller teams and really can’t handle the workloads that Linux users would give them.
nous@programming.dev 1 month ago
The devs from ΔV: Rings of Saturn give a completely different story. Yeah, most bug reports come from Linux - but platform specific ones a vanishingly rare: reddit.com/…/despite_having_just_58_sales_over_38…
Not to mention the quality of the reports from the Linux users was vastly more details and useful to them.
prole@lemmy.blahaj.zone 1 month ago
Cool game, btw, if anyone hasn’t heard of it.
Womble@lemmy.world 1 month ago
Thats was a. From years before proton, b. from a dev renowned for being linux hostile, c. ignores the fact that linux users are far more likely to be technical and likely to submit a proper bug report rather than shrugging and moving on.
echodot@feddit.uk 1 month ago
I’m not sure who you’re referring to but I got this off a developer forum about 3 years ago. I don’t know which dev came from just a number of developers chimed in to say they agree
cmhe@lemmy.world 1 month ago
Who was that developer?
Buttons@programming.dev 1 month ago
“Do you guys not have phones?”
Aeurek@lemm.ee 1 month ago
Because Linux users file bug reports.
reddit.com/…/despite_having_just_58_sales_over_38…
kusivittula@sopuli.xyz 1 month ago
rockstar is such a small indie company, how could they even afford to fix bugs…
Wooki@lemmy.world 1 month ago
echodot@feddit.uk 1 month ago
I’m not confused what they said. That’s what they said now what they said may be wrong but I’m not confused about what they said.
However what I have been told is that actually that’s not necessarily the case. Because the reporting issues that only affect Linux operating systems so most of the user base are not actually benefiting from the reports.
Wisdom is that they would submit better quality tickets and they do but since most of them are disproportionately Linux limited is not really as much of an advantage as you would think.