AnarchistArtificer
@AnarchistArtificer@slrpnk.net
- Comment on Dad jokes 1 day ago:
One dad to rule them all
- Comment on Backing up Spotify 1 week ago:
I see your point, but as you say, there would still be the tradeoff of missing more recent stuff. That might only involve missing a couple of years’ worth of stuff now, but AI isn’t going away any time soon, so it would mean that there’d be an increasing amount of human made music not being archived; One of the things I like about Anna’s archive is that they seem to look at this problem as a long term, informational infrastructure kind of way, so I imagine they wouldn’t be keen on stopping the archive at 2023.
It seems they’ve opted for a different tradeoff instead: lower popularity songs are archived at a lower bitrate, and even the higher popularity stuff has some compression. Some archives go for quality, and thus prioritise high quality FLACs, so Anna’s archive are aiming to fulfill a different niche. I can respect that.
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 1 week ago:
I agree with the ethical standpoint of banning Generative AI on the grounds that it’s trained on stolen artist data, but I’m not sure how tenable “trained on stolen artist data” is as a technical definition of what is not acceptable.
For example, if a model were trained exclusively on licensed works and data, would this be permissible? Intuitively, I’d still consider that to be Generative AI (though this might be a moot point, because the one thing I agree with the tech giants on is that it’s impractical to train Generative AI systems on licensed data because of the gargantuan amounts of training data required)
Perhaps it’s foolish of me to even attempt to pin down definitions in this way, but given how tech oligarchs often use terms in slippery and misleading ways, I’ve found it useful to try pin terms down where possible
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 1 week ago:
Yeah, that was my understanding of things too. What I’m curious about is how the Indie Game awards define it. Because if games that use ((Procedural Generation) AND NOT (Generative AI)) are permitted, then that would surely require a way of cleanly delineating between Generative AI and the rest of procedural generation that exists beyond generative AI
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 1 week ago:
I’m not so much talking about machine learning being implemented in the final game, but rather used in the development process.
For example, if I were to attempt a naive implementation of procedurally generated terrains, I imagine I’d use noise functions to create variety (which I wouldn’t consider to be machine learning). However, I would expect that this would end up producing predictable results, so to avoid that, I could try chucking in a bunch of real world terrain data, and that starts getting into machine learning.
A different, less specific example I can imagine a workflow for is reinforcement learning. Like if the developer writes code that effectively says "give me terrain that is [a variety of different parameters], then when the system produces that for them, they go “hmm, not quite. Needs more [thing]”. This iterative process could, of course, be done without any machine learning, if the dev was tuning the parameters themselves at each stage, but it seems plausible to me that it could use machine learning (which would involve tuning model hyperparameters rather than parameters).
You make a good point about procedural generation at runtime, and I agree that this seems unlikely to be viable. However, I’d be surprised if it wasn’t used in the development process though in at least some cases. I’ll give a couple of hypothetical examples using real games, though I emphasise that I do not have grounds to believe that either of these games used machine learning during development, and that this is just a hypothetical pondering.
For instance, in Valheim, maps are procedurally generated. In the meadows biome, you can find raspberry bushes. Another feature of the meadows biome is that it occasionally has large clearings that are devoid of trees, and around the edges of these clearings, there is usually a higher rate of raspberry bushes. When I played, I wondered why this was the case — was it a deliberate design decision, or just an artifact of how the procedural generation works? Through machine learning, it could in theory, be both of these things — the devs could tune the hyperparameters a particular way, and then notice that the output results in raspberry bushes being more likely to occur in clusters on the edge of clearings, which they like. This kind of process would require any machine learning to be running at runtime
Another example game is Deep Rock Galactic. I really like the level generation it uses. The biomes are diverse and interesting, and despite having hundreds of hours in the game, there are very few instances that I can remember seeing the level generation being broken in some way — the vast majority of environments appear plausible and natural, which is impressive given the large number of game objects and terrain. The level generation code that runs each time a new map is generated has a heckton of different parameters and constraints that enable these varied and non-broken levels, and there’s certainly no machine learning being used at runtime here, but I can plausibly imagine machine learning being useful in the development process, for figuring out which parameters and constraints were the most important ones (especially because too many will cause excessive load times for players, so reducing that down would be useful).
Machine learning certainly wouldn’t be necessary in either of these examples, but it could be something that could make certain parts of development easier.
- Comment on Half-Life 3 Reportedly Delayed Due to Steam Machine Price, Leak Claims 1 week ago:
I don’t remember where I heard it, but a phrase I quite like is “AI is the death drive of capitalism”
- Comment on Backing up Spotify 1 week ago:
Yeah, I’ve been seeing an increasing number of artists who are pro piracy, who basically say “steal our music, save your money, and if you want to support us, come to a gig and buy some merch”.
I’ve also seen more and more artists staying off Spotify entirely. One such artist is the wonderful folk artist Lucy & Hazel . This was the first time I actually bought music in years, and a big part of that was because I wanted to support their active choice to stay off Spotify.
An unexpected side effect of this is that because I’m aware these guys are situated less optimally for algorithmic discoverability, I find myself actively recommending them to people. It feels nice compared to the more passive mode of algorithmic music discovery
- Comment on Backing up Spotify 1 week ago:
I’m not sure how they would go about doing that at scale without also getting some false positives and removing human music too
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 1 week ago:
Can someone help me to understand the difference between Generative AI and procedural generation (which isn’t something that’s relevant for Expedition 33, but I’m talking about in general).
Like, I tend to use the term “machine learning” for the legit stuff that has existed for years in various forms, and “AI” for the hype propelled slop machines. Most of the time, the distinction between these two terms is pretty clean, but this area seems to be a bit blurry.
I might be wrong, because I’ve only worked with machine learning in a biochemistry context, but it seems likely that modern procedural generation in games is probably going to use some amount of machine learning? In which case, would a developer need to declare usage of that? That feels to me like it’s not what the spirit of the rule is calling for, but I’m not sure
- Comment on Creating apps like Signal or WhatsApp could be 'hostile activity,' claims UK watchdog 2 weeks ago:
I often wonder whether Starmer has even one sincerely held political beliefs or value. I’d love to put him in a zone of Truth (D&D spell) and just ask him what he actually believes.
It’s weird, because it means that I sort of respect the Tories more. They believed many abhorrent things, such as that a cripple like me is at best, an inconvenient drain on the country’s resources, and at worst, someone who is making it all up to escape having to work — but at least they sincerely believe that.
- Comment on YSK that Elena Kostyuchenko is an extraordinarily brave woman. 2 weeks ago:
Be kind to yourself. Bravery is a skill like any other, and training it is similar to weight training — trying to force yourself to do too much all at once can cause yourself harm in your quest to grow bravery.
People who are extremely brave have often developed that skill over an extended period, often due to the unfortunate circumstances of living under constant oppression. We hear about the large acts of bravery and boldness, but that kind of strength doesn’t just emerge spontaneously from nowhere. We don’t see the small acts of resistance and solidarity that enable people to grow into the kind of badass in the OP.
There are opportunities for developing bravery in your daily life, if you let yourself be open to them. It can start with something as trivial as politely refusing to let someone cut in front of you in the supermarket queue, or saying “what a weird thing to say” when someone makes a problematic joke in a scenario where most people just uncomfortably laugh. If you try to psyche yourself up for a small act of bravery and then chicken out, don’t beat yourself up about it — knowing how to safely “fail a rep” (to continue the weightlifting metaphor) is a normal part of training this skill, and there will always be more opportunities to try again.
The shame you’re feeling is because there’s a tension between the person you are now, and the person you’d like to be. When leveraged well, this can be a good thing. Don’t dwell too much on who you are now, but look towards the person you’d like to be. Don’t compare yourself to the peaks of bravery, but rather just consider what a version of you who is a tad more brave would be like; if you place too much distance between the person you’d like to be and who you are now, then the thread connecting those two versions of you will snap, and it will seem impossible to improve.
Don’t try to be a hero — just try to be a little bit braver than you are right now, and keep trying. You might not recognise it as such, but I’d say that acknowledging the shame you feel is a small act of bravery. That’s a good starting step.
- Comment on Thank Goodness You're Here - most absurd & hilarious game what did I just play? 2 weeks ago:
Ooh, Barnsley! That’s actually super close to where I hail from (we had a Barnsley phone number and post code, despite not technically being in Barnsley). That’s so cool, it’s not the kind of place you typically see depicted in media
- Comment on Thank Goodness You're Here - most absurd & hilarious game what did I just play? 2 weeks ago:
“Northern Englishest”
As a Yorkshire lass living in Manchester, you have me intrigued with this description. Hell, I’m more than intrigued — you’ve sold me on it
- Comment on ad block block 2 weeks ago:
This extension is Art
- Comment on UK to “encourage” Apple and Google to put nudity-blocking systems on phones 2 weeks ago:
“Content not available in your region” because Imgur has blocked the UK due to the Online Safety Act. Lmao, this is hilarious in a grim way.
- Comment on UK to “encourage” Apple and Google to put nudity-blocking systems on phones 2 weeks ago:
My perception is that it’s gotten worse in recent years, but there’s always been a weird, socially conservative streak, especially amongst the powerful.
I went to one of the super old, prestigious universities, and one of the most valuable things I learned there is that the British aristocracy is alive and well. We may not formally have a distinct noble class like there used to be, but in a way, we’re in a worse situation because we have so much of these entrenched systems that most people don’t know the half of. I think these kinds of people aren’t what you’re talking about when you mention the rise in the conservative mortality police, but it’s worth mentioning as one of the underlying factors.
The recent wave of stuff is more linked to right wing populism. Nigel Farage is a big figure in that, and the rise of the rhetoric feels like it’s been happening in parallel to Trump’s rise.
My belief about why this has been getting bad is that we had a Tory government for over a decade, starting in 2010, and their cuts had a terrible impact on the country as a whole. People who were living in precarity were increasingly fucked over, and as wealth continued to move upwards, the previously comfortable middle class were increasingly pushed into precarity. In terms of why the Tories were in power for so long, my opinion is that in the wake of the 2008 financial crisis, they were able to convince people that a country’s finances were analogous to household finances, and thus deficits are bad, and that you can’t invest in infrastructure unless you’re running a surplus. If anything, this hindered the UK’s economy in recovering from the crisis.
Labour didn’t provide a satisfying alternative to austerity, largely because under Blair, Labour had become increasingly neoliberal and distanced from its roots. In 2010, they campaigned on a platform of “we agree with all of the Conservative’s assumptions about how an economy should work, and that austerity is necessary, but we will do less austerity than they will”. If you believe that austerity is necessary, why on earth would you vote for that? They were Tory lite.
And so large swathes of the UK public were effectively disenfranchised, because no-one they could vote for was actually offering something different to ease their socioeconomic suffering — except, of course, for UKIP (and the Greens, but they have always struggled to appeal to the mainstream). Especially under Farage, UKIP was effective at offering desperate people something different — something to blame for their struggles. Of course, blaming everything on immigration is bullshit and will, if anything, make people’s lives worse because of how much the economy depends on immigration, but it’s a problem of desperate people with insufficient class consciousness, who feel like they have no other choice.
A longstanding cultural facet that underlies a lot of this is the idea of the “deserving poor”— an idea that we can trace right back to the Victorian poorhouse. Even when the UK has been more progressive (such as during a period known as the post-war consensus, which “tolerated or encouraged nationalisation, strong trade unions, heavy regulation, high taxes, and an extensive welfare state”^[1]. I think this is somewhat analogous to the New Deal in American politics, though it happened later), there has still been a lot of moral ickiness tied into how we think about poverty. It’s the idea that people who are poor due to poor choices do not deserve support from the welfare state, and that it is necessary to prove that you deserve help. The fact that this is an idea deeply embedded in British culture has meant that the UK has long lagged behind much of Europe in terms of reducing poverty. ^[2]
In the modern day, this means that if you want to get out-of-work benefits, you are expected to do an absurd amount of performative bullshit to show that you are searching for work. If you miss an appointment at the job centre, even due to circumstances that are not your fault (such as being hit by a car and hospitalised en route to the job centre), you can lose your benefits. You can appeal these things, but even if that’s successful, it takes an obscene amount of work. If you can’t work due to disability, then you will have to do even more work to demonstrate that this is the case, in a situation that can function like a catch-22 — too disabled to have the capacity to prove that you’re too disabled to work, so forced to do all the bullshit job hunting (which you obviously can’t do). They expect you to apply for, and work in jobs that are completely unsuited to your skill set. Like, if you have a specialised degree or skillset and your field is one where there are jobs, but it takes time for you to find openings, then fuck you, apply to be a janitor instead. There’s often been talking of policies that would involve people on out-of-work benefits being forced to do “voluntary” work in order to keep their benefits. I don’t think that’s currently in place, but it has always been disconcertingly popular a concept. The phrase “benefit scrounger” is a phrase that’s big in the British zeitgeist. Even people who rely on benefits of some sort like to think of themselves as being distinct in some way from “the bad kind of people” who get benefits. Even as those people are pushed further into precarity, they still maintain the idea that they are distinct somehow. Benefit fraud is such a tiny percentage of total welfare spending, and yet policies aimed to root out benefit fraud (which often cost more than they ever recoup, and primarily harm people who are not committing fraud of any sort) receive bipartisan support. The honest, struggling people who get caught in the crossfire of such policies are viewed as acceptable casualties.
I mentioned above that I consider 2010 to be the start of a rise in the current trend of right wing populism, but another key “watershed” moment in my opinion was Margaret Thatcher in the 80s. Much like with Reagan, the political order that she was at the head of was ideological as much as it was economic or political. With her conservative government, she popularised the idea of “personal responsibility”, and severely exacerbated this notion of “the deserving poor”. Thatcher’s government is seen as the end of the post war consensus (which means a start to the withering of the welfare state)
You know how earlier, I mentioned that Labour shot themselves in the foot in 2010 by yielding to the Tories and letting them define the parameters of politics wrt austerity? Well that comes on the back of Tony Blair’s Labour starting that whole ball rolling with a heckton of privatisation and deregulation in the 2000s. Margaret Thatcher once said that Tony Blair’s New Labour was her greatest achievement, and I wouldn’t disagree there. It’s honestly funny how often I delve into the history of a particular fucked up thing in the UK and find that a lot of it can be traced back to Thatcher. For example, recently I was learning about the history of fibre internet in the UK, and I learned that this was yet another area in which Thatcher’s government fucked things up. It’s always fucking Reagan and Thatcher.
(Fun fact: when Thatcher died, the song “Ding dong the witch is dead” reached number 2 on the UK music charts)
It’s sad to see it happen. I come from a poor area up North. Many of my ancestors were coal miners who lived and died in the mines. The retail park I used to hang out at as a teenager used to be a colliery — the colliery where the miners first began striking in 1984. This area is now has a high proportion of votes going to Reform (i.e. Nigel Farage’s party, basically post-Brexit UKIP). I used to regard people who voted like that with disdain, because I subconsciously blamed them for their lack of class consciousness. Nowadays, I’m more able to feel compassion for them, and their desperation. I think modern society makes it very hard to build class consciousness and solidarity, and so right wing reactionary politics ends up feeling like the only option they have. After all, the miner’s strike failed. Entire communities fell into destitution and it felt like no-one with any power cared. In a sense, the current political situation feels inevitable.
This is why people like Mamdani, Bernie Sanders and Jeremy Corbyn give me hope. Sanders and Corbyn weren’t successful in their respective bids for power to enact their policies, but I remember how hopeful people felt during Corbyn’s rise. People who previously had completely disengaged from politics were suddenly getting involved, and it felt like there was hope. Of course, establishment politicians went and fucked it all up, but it still stands out to me as an example of how desperate people are for an alternative to the current status quo. People are sick of being told that the economy is going great, even as their lives and their communities are falling apart.
[1]: Source for quote: Wikipedia page on the Post-war consensus
[2]: further reading on how the myth of the deserving poor has caused the UK to lag behind Europe
- Comment on UK to “encourage” Apple and Google to put nudity-blocking systems on phones 2 weeks ago:
What makes it worse is that the legislators are technologically illiterate. I don’t expect politicians to be experts in everything, but I do expect them to listen to experts.
Take chat control, for instance. Experts said that it would end up being harmful because the more legit sites would implement age controls, and that this would drive traffic to the less legit sites that aren’t implementing such controls — sites where there’s a much higher likelihood of harmful content like revenge porn, non-consensual porn, etc…
And then when the completely predictable consequences of chat control arise, then the legislators have the audacity to be like shocked-pikachu.jpeg. And then they continue to ignore the experts and ask stupid questions like “how do we ban VPNs?”
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
I’ve not played Factorio Space Age yet, but I’m looking forward to it whenever I next get a hankering for Factorio.
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
Your pitch has sold me on it. Yet another game to add to my wishlist
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
That sounds like a space version of Eco, with the roles stuff. In Eco, it’s impossible for one person to acquire all skills, so people on a server have to specialise.
I started out as a miner, to honour my late best friend who was a dwarf at heart and would definitely have been a miner if he’d been playing with us. Then I branched out into masonry to make use of the absurd amounts of stone I’d been mining. If I wanted something made of wood, I had to go flutter my eyelashes at my friend who had started out as a logger and branched into carpentry. I enjoyed having a domain that was my own, and a clear way to be useful to the server. Other players had some level of mining and masonry skill by the midgame, but for anything serious, they had to wait until I was online.
It sounds like Space Station 14 is far more hectic than this, but in an interesting way. I wonder if it will scratch the same itch that Eco did wrt being useful in a clear role
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
Space Station 14 sounds interesting. What kind of multiplayer is it? I.e. is it one where the typical experience is to play with randoms via matchmaking, or is it a game best enjoyed with friends?
I have discord server full of nerds who I played games with during COVID (and its aftermath), and this might be a good excuse to see if I can reawaken that server for games
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
You’ve reminded me that I still need to finish that. When I started it, I played it so much that I burnt myself out on it a tad (not in a bad way, just in a way that requires I take a break and play something else for a while). I’m looking forward to getting back to it.
I didn’t play the first game, but I remember seeing a lot of the promo/development stuff about it because my partner at the time was super interested in it. My impression of the first game was that it was ambitious and interesting, but rocky in its implementation, but the second one is a refinement in all the ways you would expect a sequel to be. Certainly I have enjoyed it thus far
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
Thanks for replying and giving me yet another game that I’ve not even heard of that I’m probably going to check out.
I’m not a huge RTS person, but occasionally I get a strong craving for one. Next time I do, I’ll see if Beyond all reason scratches that itch
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
I’ve never heard of Drova or Cruelty Squad, so thanks for the recommendations. This thread has given me so many interesting games to check out, thanks for replying
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
If @blomvik@sopuli.xyz hadn’t already sold me on Cruelty Squad, you certainly have now. In terms of vibes, it sounds right up my alley.
And I do love a bonkers community. I find that when I get into a piece of media (whether that be a game, TV series or something else), I really enjoy participating in what I call “fandom tourism”. I enjoy dipping my toe into the community after I’ve engaged with the media itself, and it feels like bonus content. I don’t tend to stick around in any fandoms, so that means that even if a community is bonkers in a bad way (e.g. lots of drama), I even sort of enjoy being able to understand and spectate those dynamics, as a quasi-outsider
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
I’ve heard so many good things about Lies of P that I think I’ve been avoiding it in a similar way to how I was irrationally reluctant to play Hollow Knight. It’s a bit of a moot point at the moment, because I don’t currently have the brain space to get my teeth into a Soulslike, but when I do, I should resist that silly instinct of mine.
I’ve not heard much of Dispatch, I should check it out
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
Most of those games are ones I’ve never heard of before, but you’ve really sold me on them, especially Split Fiction and UFO 50
(Mini tangent, but I find it interesting how, in this age of algorithmically driven slip content, I cherish the opportunity to find little snippets of meaningful connection with my fellow humans. Like, I don’t know you, or anything really about your preferences or tastes in games, so what reason is there to put much weight in your recommendations? You’re just a random person on the internet, after all. But no, your recommendations feel meaningful because you’re a person who cared enough about these things to write about them, and matters to me (especially in our current climate))
If I was going to try out Split Fiction and UFO 50, which would you recommend I start with?
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
Nice! I haven’t attempted Sekiro yet, but it’s high up on my list. I am saving it for when I have the brain space to take a proper crack at the game. I remember that my first exposure to Fromsoft games was in 2017, when I attempted Dark Souls 3 during a Summer where I extremely burnt out due to doing a soul-sucking internship. I bounced off of it so hard, and that taught me that I need to be in the right headspace to play certain games.
- Comment on What are your gaming highlights of 2025? 2 weeks ago:
Despite the high skill level required, I actually found that it was quite forgiving for people who were learning. I barely did any parrying until I was well into Act 3, for example. I like the way that the feedback for dodges work — I started trying to parry more when I realised that I was consistently getting perfect dodges, which meant that if I had parried, it would have been successful.
I also like the way the difficulty works in the open world. It reminds me of games like Fallout: New Vegas, where the enemies aren’t scaled to player level, so you can be dumb/brave and wade into encounters that are way beyond your power level. Sometimes that works out surprisingly well, but often you try fighting a difficult enemy and get pwned so thoroughly that you accept that you’ll have to come back later. In Expedition 33 especially, it is super viable to just go and explore elsewhere and come back with more levels, better weapons and better pictos. The beautiful world also means that exploring is fun even without the mechanical perks.
- Submitted 2 weeks ago to games@lemmy.world | 92 comments