
SatyrSack
@SatyrSack@quokk.au
Known aliases:
* /u/SatyrSack@lemmy.one
* /u/SatyrSack@feddit.org
* /u/SatyrSack@lemmy.sdf.org
- Comment on I read every day but rarely have my e-reader on me — so I built a self-hosted EPUB library that syncs my reading position between my Kobo and my phone 1 week ago:
It is not just installing an app. It is more like flashing an alternate operating system entirely. Hopefully that does not sound too intimidating, because it is well worth it.
https://github.com/koreader/koreader/wiki/Installation-on-Kobo-devices
- Comment on Your slicer is a large part of why your parts don't print accurately. 1 week ago:
Is there a Fusion slicer? I just know of Fusion360, the CAD software.
- Comment on GOG apologizes for emailing people Nazi symbols 1 week ago:
To me, it is the fact that they used that S-like symbol twice in a row. I don’t care what that symbol actually means on its own. But having two of the character together is clearly an intentional subtle wink from someone.
- Comment on What are some of the biggest continuity errors in Star Trek? 2 weeks ago:
Moving at 10+ in TOS was always due to some alien influence or something. The Enterprise engines were definitely not capable of those speeds under normal conditions.
With that said, in TOS, warp 10+ is just “you are moving really fast”. But in VOY, warp 10 is “you are literally occupying every point in space simultaneously” and there is nothing past warp 10. It is a complete reimagining of the ceiling to warp speed. In TOS, it seemed there was no theoretical maximum warp speed, just like how there is no theoretical maximum to kilometers per hour. But by VOY, warp was capped at 10, and once you reached that speed, you became a salamander because reasons.
The best fan explanation for the retcon that I have seen to justify why the scale appears to differ in-universe is that they are genuinely different units. That at some time between TOS/VOY, scientists made some new breakthrough in their understanding of warp mechanics and discovered that there actually was a ceiling to warp speed. As such, they decided to change the standard warp units, making “warp 10” this new ceiling and everything else is just a fraction of that. According to this logic, when Scotty says “Wow, we are traveling at warp 30!” he is speaking in TOS-era warp units, which might translate to just something like “warp 8” in VOY-era units.
- Comment on What are some of the biggest continuity errors in Star Trek? 2 weeks ago:
The warp scale changed. The Enterprise exceeded warp 10 several times in the Original Series. Then that infamous episode of Voyager claims that warp 10 is a theoretical limit which is difficult to reach and literally impossible to exceed.
- Comment on good morning to what a year, huh? :ablobcatcoffee: # NYE # year2025 # pi 5 months ago:
I am Lizcutus of Blerg. Resistance is futile. Your life, as it has been, is over. From this time forward, you will have it all.
- Comment on FFS Plex, the server is on my local network 8 months ago:
If I’m not mistaken Jellyfin is actually a fork of Emby so they’re pretty similar, but one is a bit older.
Jellyfin forked from Emby in 2018 when Emby chose to switch to a closed-source model. Because of this, there are many similarities, but the projects continue to become very different from one another as well over the years.