Khrux
@Khrux@ttrpg.network
- Comment on Rockstar Games DDoSed Heavily By Players Protesting New AntiCheat Code 1 month ago:
The most common cheat is probably gaining money or experience, but there have always been pretty extensive mod menus for GTA Online with tools from invincibility to making your vehicles rainbow, to randomly causing other players to explode or setting hundreds of muggers on them.
In 2015ish, I used to cheat, other than getting rich, all I was interested in doing was making an indestructible chrome bus with smoke trails that I’d drive around picking up players in, to teleport us all to North Yankton and back like a tour guide.
- Comment on Whoever is in charge of Capybara marketing is doing a hell of a good job 2 months ago:
The world has been giving them nothing but praise for like 5-6 years now, I think that’s all.
- Comment on Restaurant in NYC offshores cashier job to Philippines so they can pay below minimum wage ($3/hr in Philippines) 4 months ago:
I’d presume they have a few cashiers from the Philippines but at least one person managing the store.
- Comment on Google Maps tests new pop-up ads that give you an unnecessary detour 4 months ago:
I’ve not seen gmaps taking these kinds of routes. I’m UK based if it makes any difference at all, but I’m always grateful for my route seeming to prefer a smooth choice to the absolute fastest.
- Comment on Games that stuck with you 4 months ago:
Subnautica is the perfect mesh of several things that work fantastically. It is a good survival game but with it’s upgrade and discovery based exploration limitations, it’s closer to a metroidvania than it is to Minecraft. The thing it does so well is sneak this past you, it’s a mystery driven metroidvania where the downtime is a resource gathering, based building game.
The closest game I can think of of that tried the same mystery metroidvania approach is The Forest, but this feels like one of the many many games from the post Minecraft and DayZ boom that has a certain scrappiness to it that somehow Subnautica absolutely sidesteps, and it’s all from just being a really well made game. The vibrant and often tranquil art style that lends itself to awe inspiring locations, and the level design and overall plot support eachother so well.
That said, I’m not in love with the amount of resources. A 4*8 gridded inventory puts me off a game from a worry of it to getting too grindy, and subnautica is a “I need to build another storeroom” kind of game. With a full survival game like Minecraft, which is endless and about exploration and progress alone, I know my storage will be unweildy and I can forgive it, but I’d have appreciated Subnautica finding a way to require less mindless resource hunting / busywork unless itnwas optional base cosmetics or the like.
- Comment on Games that stuck with you 4 months ago:
My big three are Outer Wilds which at this point barely needs mentioning, Disco Elysium which seems to be getting more famous by the day, and Hollow Knight.
Outer wilds is an exploration game, and if the other comments haven’t been clear, that’s all I’m saying.
Disco Elysium is an unbelievably dense police procedural set in a unique setting, it can also be fantastic to explore without hearing much beforehand but unlike outer wilds, you don’t really need to beat yourself up for looking up the occasional piece of lore.
Hollow Knight is a souls-like metroidvania, so it’s ticking the Sekiro / Dark Souls box well.
I got about 90% through the game with only a rough understanding of the lore before ending up watching video essays about it and I was absolutely blown away. I don’t think the lore is overly difficult to find, and isn’t that complicated, but like FromSoft’s games, it’s not always delivered in a way that you naturally pick it up.
I play a lot of games with the “media literacy” part of my brain firmly switched off, because often games handhold you through the storytelling. With Disco Elysium, you know from the getgo that it’s a pay attention kind of game, but Hollow Knight, it sort of feels like a storyless flash game, and sometimes key lore is delivered in a beautiful set piece or creature design, so I only realised I should have been paying attention when it was too late to catch up.
I got no less enjoyment from it by catching up on the lore later though, these three games are absolutely my top three.
My final bonus suggestion is to bash out all the supergiant games in order, Bastion, Transistor, Pyre and Hades all hit the marks for me to sometimes just stop in awe and let myself get chills, although less tban the three above. I also think Pyre is one of the most overlooked games of all time.
- Comment on Which is the best Lemmy app for mobile? 6 months ago:
I love sync and it’s been my go to app for a decade across reddit and Lemmy, but I find it’s advertising and pro features far more frustrating now than ever before.
The dev also takes long breaks but I don’t mind this as his work while he’s active is really really good and fast.
If you already use revanced manager for YouTube or other apps, there is an ad free patch for an older version of sync which has an easy APK to seek out, which is recommend.
- Comment on Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome 6 months ago:
Yeah I absolutely adored the concept and would love.to see it picked up. I discovered it after pitching to a friend Tony Hawk’s Borderlands 4 and gradually realising the proof of concept existed.
- Comment on Lawyer 6 months ago:
Yeah is bet this is it. Born in 1785 is the right time to easily still live off the inherited wealth of a founded city, and even more than now, law is a particularly favourable career for members of that class to retain their wealth and enter politics.
- Comment on @pixelfed: Loops is a new platform for sharing short videos, and it's open source + federated Using #ActivityPub 6 months ago:
I occasionally get pulled into the YouTube shorts and hate howuch time I lose to them. Worse was that although I barely use Instagram beyond keeping in contact with friends who only use it, I happened to watch the reels for a little yesterday and they were really entertaining.
A lot of amateur video creators don’t have the experience to keep their work engaging for long periods of time, half the internet feels like SNL sketches that make their best punchline in the first 20 seconds and then milk the same joke for the next 3 minutes. The way short form content cuts through the crap is actually quite nice. It obviously has a whole bunch of its own issues but that’s mostly due to chasing the algorithms favour, not the short form nature of the content.
- Comment on ‘IRL Fakes:’ Where People Pay for AI-Generated Porn of Normal People 7 months ago:
I have no sympathy for the people who are being scammed here, I hope they lose hundreds to it. Making fake porn of somebody else without their consent, particularly that which could be mistaken for real if it were to be seen by others, is awful.
I wish everyone involved in this industry a very awful day.
- Comment on You ain't stabbing anyone with this shit 8 months ago:
90% sure I read about someone doing this about a decade ago. It was the joke of my friend group for weeks after.
- Comment on Relationship advice? 8 months ago:
Yeah the idea that somebody has a percentage rating of quality is genuine lunacy. It’s also sociopathic to overlook that being fond of someone despite their flaws or “lower rating”.
- Comment on [deleted] 9 months ago:
My understanding it at ‘he’ is the bot.
As soon as the bot is first deployed, it immediately says “Elon is gay”. The final message here means it says this somewhere ( such as on twitter I presume), not in response to anyone or anything but just totally un-prompted.
- Comment on It would be simpler 9 months ago:
Depending on how I’d take the humour I think this is fine. If my partner did this to me, it would just make it funnier to me.
Definitely don’t actually bully or intentionally upset your partner of course, but depending on the banter dynamics, it could be ok.
- Comment on Target acquired 9 months ago:
He could just do the equivalent and stab them with bullet, duh
- Comment on Payday 3 forms "strike team" focused on making the co-op FPS finally "meet your expectations" 9 months ago:
The money making came largely from the run and gun fans. As the game progressed, DLC gradually favoured loud action heists, which implies that they sold better, I think the whales who’d spend thousands on the game like to be seen by other players (and people could get their social fix from the game that’s pretty essential to massive numbers if addicted gamers) and stealth is best solo while loud is best co-op, so the money comes from loud heists.
- Comment on Steam will now accept "the vast majority" of games using "AI" generation, but only with disclosures 10 months ago:
I don’t think I agree. Steam is a distribution service and it’s up to the publisher to decide if they’re going to use AI in their design. The use of AI content is so wide and applicable to gaming from the code to art to marketing etc that it’s absolutely unavoidable that large publishers will decide to use it.
Starting
in 5 yearstoday, every major game studio will be looking to use AI to cut costs, and if steam blocks this content, they’ll be left behind quickly. What happens when Unreal, Unity and even GameMaker or Godot are utilising AI generation (or aren’t but Adobe already is and their programs are used in many parts of game design already). Do steam block 90% of major and minor developers? What happens when a game is made without AI in an engine that was made with it, or marketed with buzzwords from a language model.Any distributor who blocks AI generated content is embracing rapid obsolescence. Hell, any publisher who makes a lot of money from independent developers such as Sony will be risking becoming obselete by outlawing AI, as many of their developers would likely end up using AI and moving to other publisher’s as contracts ended. P
Sadly these companies are competing with other companies who are willing to do whatever it takes to make the most money. As a distributor, if the publishers is using AI, they need to permit it or die, as the publisher, the same goes for the developers, for the developer, the same goes for them to the game engine developers, or the art software, or the presentation software in their development strategy briefings. If remaining competitive is part of your companies goal, which it probably is, then you basically need to let AI into your production wherever it shows itself as more convenient or die.
- Comment on Modders are gonna have a field day 10 months ago:
I played the story on PS3 back in 2013 then picked up the PAC version and only played online that time around. I did put about 200 hours in to it which is a lot for me, j probably have 4 or so games with that many hours or more.
If you’re looking for story it never got good, particularly because your protagonist is a silent insert with no supporting NPCs to carry it, but if you’re favourite part of story mode was the general exploration and open world stuff, it’s pretty good. I sometimes played with friends but I think 90% of the time I put in was mindless time wasting which it was good at, although I was a teenager and I’m not looking to waste time like that anymore. I also got into modding it in about 2017 and had a really good time with infinite money and cheating benevolently which probably got me an extra 100 hours of enjoyment out of it.
I think it had a golden age which you’ve missed. The first 6 weeks it was out, it was totally broken and then for maybe the first year and a half it was really low on content compared to story mode. Eventually the first wave of heists and tools and resources to support race / minigame makers came out too and that was a great era. Eventually though as players left more and more over time it was becoming more and more targeted at those few “whales” who were probably spending thousands on the game, with all content becoming inflated in cost to sell shark cards. By the time I dropped the game, it was practically impossible to progress without buying the digital currency, and any money exploits or cheater’s were gone, leaving only the destructive cheaters. I have no idea if this has got better I haven’t touched the game since maybe 2019.
- Comment on [Steam] Which lesser known games have you bought or are planning to buy in this sale? 10 months ago:
I wouldn’t call it a soulslike really. Beyond being an over the shoulder melee game, it’s more of a classic PS2 era adventure game.
- Comment on [Steam] Which lesser known games have you bought or are planning to buy in this sale? 10 months ago:
I picked up En Garde recently because I absolutely adore the tone, setting and swashbuckling duelist vibe.
It’s a little flat for me, I don’t feel like it has achieved the character fantasy of being a swashbuckler in the mechanics, instead I’m basically kicking boxes into people and stabbing them again and again.
- Comment on Learning the Python 10 months ago:
Weird question but as someone who has never owned a reptile, do they feel love and kinship like mammals do? I always picture their reptile brains as very logical and without any emotion except maybe fear sometimes, but I could be totally wrong on that.
- Comment on Removed from sale: Peter Molyneux's Godus and Godus Wars, never finished 10 months ago:
I always thought he wanted to be the Steve Jobs of the gaming world and never found his signature product to sell his success.
- Comment on Construction Technology - Restoring the Leaning Tower of Pisa 10 months ago:
It absolutely wasn’t an opportunity but I respect it none the less.
- Comment on What are some essential browser extensions for "quieting down" the internet? 11 months ago:
Pretty hypocritical but at least it’s closeable with a continue reading button.
- Comment on A minor oopsie 11 months ago:
I couldn’t find any report of a death but here is a credible source that it’s possible. Sperm whales are particularly rare of course, and intelligent enough to probably know it’s deadly, so it’s no surprise it’s rare.
- Comment on A minor oopsie 11 months ago:
Fun fact, sperm whales can generate a sonar click at 230dB. Decibels are a logarithmic scale so increasing by only a few dB is basically double the volume.
A sperm whale may swim past you, think you’re interesting and give a little click to scan you, and basically stun or kill you instantly.
- Comment on Guys!!! It gets good around chapter 1176. 11 months ago:
I tried to watch the ocean cut of Naruto, which basically edits each arc down, cutting out unnecessary flashbacks and recaps, along with intros and intros, making it into basically a series of films.
It’s still 40 films worth of content and 3+ hours per film sometimes (I think, it’s been a while), and the pacing is still absolutely fucked which is a symptom of basically every episodic anime when binged.
- Comment on Threads is officially starting to test ActivityPub integration 11 months ago:
I should say I’m actively opposed to anyone gaining control of the fediverse but when I started using Lemmy, Masterdon and Peertube, (until about an hour ago) I was unaware that it would be this easy for a big company to just engulf it if they wished to.
If I knew that the fediverse could be controlled and then drained like every other internet community, I would have approached it differently.
- Comment on Threads is officially starting to test ActivityPub integration 11 months ago:
I’m don’t totally understand the fediverse and how it works. How does meta making one of their options federated harm the rest of the fediverse?