“…Divorced from changing times”
Because you fit Metroid in an open-world shaped hole instead of trying to make a good game that was divorced from cashing in on the latest trends.
Submitted 10 hours ago by simple@piefed.social to games@lemmy.world
“…Divorced from changing times”
Because you fit Metroid in an open-world shaped hole instead of trying to make a good game that was divorced from cashing in on the latest trends.
Even Metroid Dread was trend-chasing.
Gamers are fine with well-made open worlds. This one would have been shit even 8 years ago.
We heard BoTW players say: Open world is soo much beter for exploration than a Hyrule field world hub.
Metroid is all about exploration. So we thought… why not a hub world? 🧠
frongt@lemmy.zip 9 hours ago
Oh okay so they just dont understand anything about what they were trying to do then. Because BotW has plenty of places you can’t get to from the beginning, either because it’s too high, or the rain makes you slip while climbing.
They could probably have reskinned the game as something other than Metroid and it would have been fine. The gameplay itself isn’t great, but it’s not bad. As a Metroid game it was mediocre at best.
They should just stop making Metroid games entirely until they have someone who actually understands the principles.
C4551E@lemmy.blahaj.zone 8 hours ago
This is absolutely correct. Nintendo has never understood why people loved Metroid and Super Metroid. I had a little bit of hope for MP4 because Retro understood it when they made MP1, but once they revealed the gameplay trailer for MP4 I knew it wasn’t going to satisfy the fans.
Paradachshund@lemmy.today 8 hours ago
I thought the same thing. I would honestly argue that metroidvanias were open worlds before we had that term. There are some that are more linear than others, but many of them are very exploration heavy and don’t have a single order you must do things in.