Love to see any engine that isn’t Unity or Unreal get some support. I’m getting really tired of the absurdly bad performance that a lot of simple unity indie games have nowadays.
Eric Barone makes $125,000 donation to the C# framework Stardew Valley uses, as well as 'an ongoing monthly commitment' in what the team behind it calls an 'extraordinary show of support'
Submitted 3 days ago by Agent_Karyo@piefed.world to games@lemmy.world
Comments
chunes@lemmy.world 2 days ago
criss_cross@lemmy.world 2 days ago
I’ve been learning a lot of Godot myself. Don’t know if that’s still popular but it was gaining traction after the Unity license fiasco.
SkaveRat@discuss.tchncs.de 2 days ago
It’s getting more and more popular, actually. Constantly getting great new features
Pieisawesome@lemmy.dbzer0.com 2 days ago
Is MonoGame still mono based? It seems like it’s going to be held back significantly unless they migrate to modern .net (core)
winety@lemmy.zip 2 days ago
It supports .NET Core since version 3.8.
fistac0rpse@fedia.io 3 days ago
MonoGame is the framework