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Eric Barone makes $125,000 donation to the C# framework Stardew Valley uses, as well as 'an ongoing monthly commitment' in what the team behind it calls an 'extraordinary show of support'

⁨434⁩ ⁨likes⁩

Submitted ⁨⁨3⁩ ⁨days⁩ ago⁩ by ⁨Agent_Karyo@piefed.world⁩ to ⁨games@lemmy.world⁩

https://www.pcgamer.com/games/eric-barone-makes-usd125-000-donation-to-the-c-framework-stardew-valley-uses-as-well-as-an-ongoing-monthly-commitment-in-what-the-team-behind-it-calls-an-extraordinary-show-of-support/

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Comments

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  • fistac0rpse@fedia.io ⁨3⁩ ⁨days⁩ ago

    MonoGame is the framework

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  • chunes@lemmy.world ⁨2⁩ ⁨days⁩ ago

    Love to see any engine that isn’t Unity or Unreal get some support. I’m getting really tired of the absurdly bad performance that a lot of simple unity indie games have nowadays.

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    • criss_cross@lemmy.world ⁨2⁩ ⁨days⁩ ago

      I’ve been learning a lot of Godot myself. Don’t know if that’s still popular but it was gaining traction after the Unity license fiasco.

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      • SkaveRat@discuss.tchncs.de ⁨2⁩ ⁨days⁩ ago

        It’s getting more and more popular, actually. Constantly getting great new features

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  • Pieisawesome@lemmy.dbzer0.com ⁨2⁩ ⁨days⁩ ago

    Is MonoGame still mono based? It seems like it’s going to be held back significantly unless they migrate to modern .net (core)

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    • winety@lemmy.zip ⁨2⁩ ⁨days⁩ ago

      It supports .NET Core since version 3.8.

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