Fuck yes dude! I’m so excited to play this!
The Final Stretch Towards Release - Skyblivion Development Diary
Submitted 1 day ago by Keegen@lemmy.zip to games@lemmy.world
https://www.youtube.com/watch?v=3MH-BqXk2WA
Comments
nagaram@startrek.website 1 day ago
Derpenheim@lemmy.zip 1 day ago
StrixUralensis@tarte.nuage-libre.fr 1 day ago
UnfairUtan@lemmy.world 1 day ago
I was so disappointed with Oblivion Remastered, I can’t wait for this!!
Rai@lemmy.dbzer0.com 1 day ago
I haven’t played Oblivion Remastered—what was disappointing about it?
BryceBassitt@lemmy.blahaj.zone 1 day ago
The censorship, it’s basically an asset flip, it’s Bethesda, it’s $60 for an over decade old game
FenrirIII@lemmy.world 1 day ago
Have you played OG Oblivion? Are you okay with it? Then don’t buy the Remaster. It was okay, but it was still basically the original Oblivion in a slightly prettier wrapper.
UnfairUtan@lemmy.world 1 day ago
It felt empty, clunky, and the quests were boring to me. I loved Skyrim and was expecting a similar experience, but it just wasn’t anywhere close imo.
Tattorack@lemmy.world 10 hours ago
Can’t even get the remaster working due to UE5 and causing huge graphical glitches on Intel cards.
Hope this remaster works better than that.
Brotha_Jaufrey@lemmy.world 19 hours ago
I don’t know why I believed my coworker when he said Skyblivion was canceled.
kurcatovium@piefed.social 1 day ago
Official Remaster is meh, so I hope this will be the "remaster" everyone wants.
I'm also very much interested in Skywind. Even more than this one, as Morrowind is one of my favorite games of all times.
Keegen@lemmy.zip 1 day ago
I’m actually not that excited about Skywind myself as base Morrowind already has such a lively modding scene that is impossible to migrate over. With OpenMW, Project Tamriel and Project Cyrodiil the game just keeps getting better and better with time. I fully acknowledge that this is a very subjective opinion but I also feel like Morrowind doesn’t translate over to a Skyrim-style gameplay nearly as well as Oblivion does. So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.
egrets@lemmy.world 1 day ago
Egrets from Skywind here. We’re really not cutting anything in that regard (or really in any respect). For lines that are very repetitive, we might reduce the number of NPCs that deliver those lines to avoid auditory fatigue and immersion issues, and some lines are being tweaked to avoid feeling too encyclopedic in their delivery, but our ultimate solution is just a ton of voice actors (hundreds, literally) and a lot of work to implement them all.
proceduralnightshade@lemmy.ml 1 day ago
Because Oblivion was arguably Skyrim-style gameplay already; not much to translate there.
If ai recall correctly the Skywind team said on stream they have roughly 2-3 times the volume of written and spoken dialogue compared to Oblivion.
I agree though, I think there’s an argument to be made that Morrowind in its entirety is perfect as it is, but that’s why I’m looking forward to it even more than to Skyblivion.