Comment on The Final Stretch Towards Release - Skyblivion Development Diary

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egrets@lemmy.world ⁨1⁩ ⁨day⁩ ago

So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.

Egrets from Skywind here. We’re really not cutting anything in that regard (or really in any respect). For lines that are very repetitive, we might reduce the number of NPCs that deliver those lines to avoid auditory fatigue and immersion issues, and some lines are being tweaked to avoid feeling too encyclopedic in their delivery, but our ultimate solution is just a ton of voice actors (hundreds, literally) and a lot of work to implement them all.

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