I shouldn’t be but I am honestly kind of shocked. MacOS was supposed to be for everyone, pros and laypeople allike. Not a mac user so I can’t be sure, but if windows removed this ability a ton of software from random github projects or self compiled software would become useless. DON’T THEY KNOW THAT? They can’t possibly think, the people running apps like that will get a developer subscription just to run that one random app they use.
Apple Removes Ability to Run Unsigned Apps in macOS 15.1
Submitted 1 year ago by morrowind@lemmy.ml to technology@lemmy.world
https://lunduke.locals.com/post/6304352/apple-removes-ability-to-run-unsigned-apps-in-macos-15-1
Comments
JohnyRocket@discuss.tchncs.de 1 year ago
GBU_28@lemm.ee 1 year ago
You still can. It’s just a different confirmation now
admin@lemmy.haley.io 1 year ago
Christ almighty what clickbait bullshit… here’s the changelog of the change:
In macOS Sequoia, users will no longer be able to Control-click to override Gatekeeper when opening software that isn’t signed correctly or notarized. They’ll need to visit System Settings > Privacy & Security to review security information for software before allowing it to run.
Plus you can completely disable gatekeeper in the terminal. Y’all can put away your pitchforks now.
d0ntpan1c@lemmy.blahaj.zone 1 year ago
This is a million times better than the current. Using homebrew, you often have to re-approve apps that brew ended up reinstalling in a manner to remove the previous exception.
Now, worst-case, it’s the same process as any other app permission, and best case, it can be adjusted via the terminal.
mbirth@lemmy.ml 1 year ago
–no-quarantineis your friend.
pirat@lemmy.world 1 year ago
Like a fridge that rejects refridgerating foods from your local store, your neighbours’ or your own produce… Pretty useless.
Semi_Hemi_Demigod@lemmy.world 1 year ago
As a power user, disabling something in the CLI once rather than approving every app is more convenient.
There’s no way they can prevent it entirely unless they make their own developers sign their apps before running test builds, as well as every other developer. Doing so would be so hostile that people would stop developing for the Mac.
mp3@lemmy.ca 1 year ago
[deleted]d0ntpan1c@lemmy.blahaj.zone 1 year ago
The EU is going to slap them silly for making it an easier process? Instead of needing to know a magic key combo to bypass the security check, now it acts just like any other security permission (for example, screen recording) and sends you to settings. This is absolutely better than it was and the article is clickbait.
Voytrekk@lemmy.world 1 year ago
I think it will be difficult. They may be the largest competitor to Windows, but still just a small market share.
I do think it’s funny when people hate the way Microsoft has directed Windows when Apple is way worse.
mumblerfish@lemmy.world 1 year ago
EU seems to be like “you ASKED edge to be the default browser? This is unimaginable anti-competative behaviour!” towards windows, and then all like “you do you, apple, we good”.
floofloof@lemmy.ca 1 year ago
Apple’s processors may be impressive these days, but that doesn’t make up for the fact that their computers are getting ever less useful.
LPThinker@lemmy.world 1 year ago
I have stopped giving Apple my money, for this among other reasons. I have to say, though, that Asahi Linux makes a compelling case for repurposing their hardware for better use.
jeena@piefed.jeena.net 1 year ago
Nice, when they introduced the AppStore I was convinced that this would happen within a few years and as a developer I moved off Apple products and towards more open hardware and software. I was confused why - while they did it from the start on iOS - they kept allowing side-loading on their computers. In the end they just tried to cook the frog slowly so it wouldn't jump out of the saucepan.
QuarterSwede@lemmy.world 1 year ago
The article is straight up BS. You can still run unsigned apps. The approval is just in a different place now.
BorgDrone@lemmy.one 1 year ago
I have no problems with this. Notarizing your app is trivial and takes just a few minutes. As a user I want to know who actually produced an app and ensure it wasn’t tampered with.
Zak@lemmy.world 1 year ago
It looks like you have to have a paid Apple developer account to do it.
BorgDrone@lemmy.one 1 year ago
Which is a complete non-issue. It’s $99 / year, basically a symbolic amount just high enough to prevent spammers from making a billion accounts.