Jokes on you, my Undead Warlock was already dead to begin with.
RIP
Submitted 2 months ago by FlyingSquid@lemmy.world to [deleted]
https://lemmy.world/pictrs/image/21f52569-a32e-4835-ac23-aea1e19fb86b.png
Comments
Aielman15@lemmy.world 2 months ago
FlyingSquid@lemmy.world 2 months ago
If you’re an undead necromancer, can you re-animate yourself?
Aielman15@lemmy.world 2 months ago
There are no mechanics for that, but my DM so cool that he would’ve allowed it :D
idiomaddict@lemmy.world 2 months ago
It is like flammable and inflammable then?
dwemthy@lemdro.id 2 months ago
Player character deaths in my games so far:
- Beheaded at the bottom of the ocean (he got better)
- Crashed into by a banshee powered aircraft
- Touched a god killing weapon which is too full of sadness for mortals to handle
Does converted to an NPC upon leaving the campaign for scheduling reasons count as death by scheduling reasons? The character lives on
lowleveldata@programming.dev 2 months ago
You can still give them a heroic death in the narration
FlyingSquid@lemmy.world 2 months ago
Or an amusing one.
Way back in high school, we had a massive Mage campaign. Someone brought their asshole boyfriend who was a dick from the beginning by insisting that no, he wouldn’t play a Mage. This was World of Darkness and he was going to be a vampire. And he kept being a dick for a few more sessions. Then they broke up, so the DM had his character sucked into an air vent and mushed into a pulp by the razor sharp extraction fans while we were walking down a corridor. And we all moved on like it never happened.
idiomaddict@lemmy.world 2 months ago
Bonus points if the death could have been easily avoided, had the character been a mage.
candyman337@sh.itjust.works 2 months ago
Scheduling issues usually becomes an NPC in my group lol
Signtist@lemm.ee 2 months ago
My groups usually think of them as a powerful fey creature who sometimes just whisks people away for an indeterminate amount of time, only to bring them back later.