I’ve never played this game but it looks like it could be fun with the right mods. I’ve heard that tactical talk mods really help.
Ready or Not: Home Invasion - Official Gameplay Trailer
Submitted 1 month ago by simple@lemm.ee to games@lemmy.world
https://www.youtube.com/watch?v=Hncp01oVykU
Comments
VelvetStorm@lemmy.world 1 month ago
Fiivemacs@lemmy.ca 1 month ago
Game feels so clunky at the best of times
RightHandOfIkaros@lemmy.world 1 month ago
I really enjoy this game, I have been playing it for a while and it does scratch that SWAT4 itch. Some of my favorite missions are the Voll House, data center, school, and the streamer apartment. Missions like the vineyard, car dealership, and hotel are probably my least favorite. I dont like the layout of those maps, and I don’t enjoy the large army of suspects.
My biggest complaint used to be the crackhead AI, but they seem to have fixed that. So now it is the lack of non-lethal options. Or rather, the small number of situations where non-lethal methods are successful. It is entirely possible that this is realistic, and infact that is probably the case, but I like to play in a way that lethal weapons are the absolute last possible option necessary. I am playing a law enforcement game, not a military covert ops game afterall. On the other hand, when SWAT enters a situation, I suppose that all other non-lethal options are probably already exhausted by that point. SWAT is basically the “covert ops military branch” of regular police.
That and performance being very inconsistent. Sometimes even within one mission my framerate goes anywhere from 90 to 40 fps, and it doesn’t seem to be completely consistent. It has certainly gotten better over time, but it still needs work.
Katana314@lemmy.world 1 month ago
Supposedly the real-life SAS has had a very successful nonlethal career going many deployments without any shots fired. Their main way of operating is to flood a building with CS Gas and go in with masks - I don’t know if that makes for a good game though.