Steam and AppStore are not equivalent in many important ways, though
Comment on Apple Terminated Epic’s Developer Account
Aatube@kbin.melroy.org 11 months agoSucks to be a Steam dev then
isles@lemmy.world 11 months ago
elshandra@lemmy.world 11 months ago
I don’t need steam to install your app on my pc, unless you choose it to be that way.
wreckedcarzz@lemmy.world 11 months ago
Replace steam with console and your statement has a fighting chance
Aatube@kbin.melroy.org 11 months ago
Maybe, but on the other hand, fuck console WiFi subscriptions, so I think the fighting chance is 100% and thus that conclusion is assumed.
Buffalox@lemmy.world 11 months ago
Yes, but Steam does not monopolize a platform, or demand exclusivity. With Steam you are 100% free to sell through other channels, and even be able to still use Steam. Also there are actual services on Steam, and there are possibilities for lower rates.
Aatube@kbin.melroy.org 11 months ago
Well, they've become ubiquitous, but I get your point.
Buffalox@lemmy.world 11 months ago
Well not really, AFAIK they sell only about 20% of games sold for PC. Not at all comparable to Apple that has maintained 100% for iPhone.
Also Steam is an independent alternative to Microsoft on Windows now. So again quite the opposite of the Apple monopoly control of their platform.
OsaErisXero@kbin.run 11 months ago
I don't know where you got that 20% statistic, but everything I've read and can find on short notice has it up around 70%.
lorty@lemmy.ml 11 months ago
IIRC there are still rules regarding pricing in other platforms if you want to be on steam.
Buffalox@lemmy.world 11 months ago
AFAIK that’s only if the games purchased on that platform have Steam keys. Otherwise you are free to have sales or cheaper prices on other platforms.
Earlier you could sell cheaper on other platforms and still have Steam keys, for instance Humble Indie Bundle had that.