They claim to have spent 40 million usd marketing it, I saw some people on twitch playing it when it first came out but it looked meh and was priced way too high so I didn’t watch much
“Nobody bought our game we didn’t market. Guess we’ll stop making an entire genre of games.”
JJROKCZ@lemmy.world 9 months ago
DrQuint@lemmy.world 9 months ago
They did market it. A lot.
It’s just that the game’s trailers were wildly forgettable.
TIMMAY@lemmy.world 8 months ago
I mean im on my ps5 every day, browse a ton of game related content on lemmy and such, and share a lot of game news with my friend group, and Ive literally never heard of or seen marketing for this game.
Salix@sh.itjust.works 9 months ago
From the article:
“At a high level, Immortals was massively overscoped for a studio’s debut project,” the former employee said. "The development cost was around $85 million, and I think EA kicked in $40 million for marketing and distribution…
They must have done extremely bad marketing because I’ve never heard of this game
Passerby6497@lemmy.world 9 months ago
There are many genres EA needs to stop making, but I doubt they’ll take the right lesson from this
Damage@feddit.it 9 months ago
I mean, it’s my favorite genre, so if EA can stay the fuck away from it, that’s not a bad outcome
TropicalDingdong@lemmy.world 9 months ago
Had you heard of it?
I’ve literally never heard of it, but not my genre.
ArachnidMania@lemm.ee 9 months ago
I think they mean single player shooter is their favorite genre, and would be happy for EA to stay away from them. Not the ‘game nobody heard of’
1371113@lemmy.world 9 months ago
I’m not the person you replied to but I’ve been a first person shooter fan since Wolfenstein 3D and original doom. I had NEVER heard of it til today. First person and tower defense games are basically all I play.