I’m almost thinking that Apple went too deep into AR/VR when it looked like there was a market for it. So over a year ago they knew this was dead-on-arrival. They’d already committed the R&D and all the facilities and materials for the first production run. Knowing its going to flop, and knowing they’d get only one shot to see them, they hiked up the price to the point where they could extract the most money from diehard Apple fans before word got out it wasn’t worth it.
They sold out all 200,000 launch day units, so perhaps Apples only mistake was pricing it too low.
iBaz@lemmy.world 9 months ago
The MacBook Air was $3200 when it was announced in 2008. Early adopters pay for the future of these things and 200,000 AVPs have already been sold.
MajorasMaskForever@lemmy.world 9 months ago
I don’t think the MacBook Airs launch is a good comparison.
Sure there was an early adopter tax on being one of the first “thin and light” laptops, but people already know what you can use a MacBook for, there was already a large value proposition in having a MacBook, the extra cost was entirely being more portable than it’s full size counterparts. Everything you can do on a Mac, just way easier to take on the go.
I’ve read a few reviews on it, watched MKBHD’s initial review, and outside of a few demo apps they point to the vision pro having no real point to it. Which if true, then it falls in line with existing VR headsets that are a fraction of it’s cost and in a niche market, being three times the cost of your competitors is not a good position to be
kautau@lemmy.world 9 months ago
That doesn’t alter the discussion around a public first launch event. Those who can readily afford it aren’t forming lines to buy it, they’re just ordering it