The Vision Pro is the best example of video passthrough and hand/eye tracking that has ever been produced, but they’re also insufficient for it to be a seamless experience.
This isn’t really the problem, I think. MKBHD touched on this but this system doesn’t seem to have a killer app. There’s a bunch of stuff you can do with it, but which of those things can be done better than just using a computer?
Gaming is the big one but apple doesn’t care about that so what else is there?
KairuByte@lemmy.dbzer0.com 9 months ago
I think you’re missing the point. Both are true. It is both leaps forward, but still bad.
Just because something is “best in class” doesn’t mean it’s not a piece of shit.
Buddahriffic@lemmy.world 9 months ago
Yeah, VR in general sits in this “cool enough to be interesting but bad enough to be disappointing” space.
IMO we could perfect the current iteration of VR and it would still be in that same valley because it still requires 1:1 movement inside a game and outside of it, or using a controller to move which can come with motion sickness and pulls you out of the “reality”. Though AR does have the potential to get good since it uses the real world as the game world.
The iteration of VR that will get out of that valley will involve something interacting with our brains themselves rather than our senses, as well as trusting an entity that is capable of developing hardware like that. Though maybe it’s for the best that it would be difficult or impossible to trust because I suspect someone getting VR done right will lead to the end of humanity as more and more people escape to fake worlds where they can have godlike powers or where waifus are real and society crumbles around them.