I feel you. I do get a “sense of pride and accomplishment™” when I go for certain achievements, maybe even platinums, but there are usually some stretches of gameplay that aren’t too much fun. I imagine I’d have finished a lot more games I played if it weren’t for achievements.
I hear that. This isn’t really my first run, but it might as well be since it was so long ago that I played the game. Maybe I’ll try Ghost after I’m done with this one. Ghost + high chaos sounds fun.
platypode@sh.itjust.works 10 months ago
I really appreciate how FromSoft does achievements–theirs are the only games I ever really go for the 100%, since that usually entails simply playing and mastering all the content that they have prepared. Achievements like “beat the whole game under x arbitrary condition” or “get this super specific scenario to happen” just aren’t that interesting to me, but “beat every boss, collect every important item, visit every area” I find very satisfying.
v4ld1z@lemmy.zip 10 months ago
Actually, these “collect x item” or “x amount of y item” do kinda piss me off in FromSoft games. I went for a platinum for both Sekiro and Bloodborne and in Sekiro’s case, you had to grind out XP to get all the skill upgrades I think. It took me like 2h of just pure grinding some path when Ashina castle was burning even though I was on NG+2 or something. It was awesome to experience all of the content as in beating all the major bosses, seeing all the endings and stuff but that achievement pissed me off a little.
In Bloodborne, most of the achievements were fine iirc. Getting all of the runes (?) and weapons was a little annoying though since some of these were a little harder to get and require my reading their wiki entries.
Jakeroxs@sh.itjust.works 10 months ago
I definitely had a spreadsheet for when I 100%'d ds1