Where winds meet was pretty well received and it also did this AI chatbot powered npc’s
echodot@feddit.uk 18 hours ago
Hasn’t been a single game ever released it has used AI and it been well received? I should really get into being a c-suite exec. It would be easy, I could turn up to work absolutely shitfaced and still do a more competent job.
Solemarc@lemmy.world 17 hours ago
echodot@feddit.uk 15 hours ago
The fact that I have no idea what you’re talking about it’s kind of my point really. There has been no successful AI game.
Solemarc@lemmy.world 14 hours ago
You not knowing about a game is completely irrelevant to whether or not it was successful.
echodot@feddit.uk 5 hours ago
I’m not asking whether the game was successful I’m asking if it was well received. Did people enjoy the AI integration did they think it added something to the game or would they have preferred the game not to have it.
NocturnalMorning@lemmy.world 14 hours ago
Conversation is honestly one of the places I think AI would excel at. You can have more interesting conversations instead of the same 5 phrases over and over.
echodot@feddit.uk 5 hours ago
As a game developer I would be extremely uncomfortable with the idea that my characters could just say whatever.
NocturnalMorning@lemmy.world 4 hours ago
I think it’s a perfect use case, that and UV unwrapping and texturing. Stuff thats tedious, and nobody likes doing.
For chat, you limit it to a character. It’s not like chatgpt where you can prompt it to say anything.
echodot@feddit.uk 59 minutes ago
From the article it sounds like that’s exactly what they are doing. Just having an interface in the game straight through to Gemini.