makyo@lemmy.world 22 hours ago
Huh new subgenre? I always considered it already part of the well-established genre of narrative driven walking simulators.
makyo@lemmy.world 22 hours ago
Huh new subgenre? I always considered it already part of the well-established genre of narrative driven walking simulators.
kryptonianCodeMonkey@lemmy.world 21 hours ago
Yeah I don’t know that Firewatch was a significant divergence from the rest of the walking sim genre, let alone establishing is own subgenre. But it is weird that there did seem to be a bubble of these sorts of experiential/narrative walking sim games for a minute. Some of them pretty popular. Firewatch, Gone Home, The Stanley Parable, etc. Maybe 10ish notable titles all within the few years between 2013-2017. Then nothing significant for nearly a decade now. But thank God we’ve had 40 more online battle Royale shooters since then!
Senal@programming.dev 17 hours ago
Gone home was great, another good one was Everybody’s Gone to the Rapture.
MaggiWuerze@feddit.org 3 hours ago
Recently tried to start a new run of The Long Dark. But holy shit, the whole survival mechanic is so bothersome. Even on easy or medium setting you can’t walk 500m without your character literally starting to tumble from hunger or exhaustion.
If I ate what my character in the long dark eats, I would be tolling through the snowy forest, yet he is constantly on the verge of starving to death. 2 entire rabbits for breakfast? 2h later and he acts like he hasn’t eaten in weeks… Same for water, energy or warmth.
Senal@programming.dev 56 seconds ago
I agree it’s a bit stark but it does ease up once you get used to the hunting and gathering mechanics, not by much though.
I think the in game reasoning is that the cold your experiencing is already coldest canada, but has an element of extra ice age cold.
Coldness increases calorie consumption due to the heating requirements i think , but i can’t say I’ve been anywhere cold enough to say if it’s accurate or not in the game.
bishoponarope@lemmy.world 17 hours ago
Is it really still not finished? My god.
I picked it up in early access for nothing and honestly never got round to going back to it after all these years. I really enjoyed the hour or so I spent messing about and then life got in the way.
Senal@programming.dev 3 hours ago
I really enjoyed the first two chapters, it’s up in my top 50.
To be honest I’ve only made it to the beginning of the third chapter but that’s mainly because i didn’t want to get further into something that wasn’t complete yet.
Which was more prescient than i imagined because it was 6 years ago.
absquatulate@lemmy.world 10 hours ago
I friggin loved Everybody’s Gone to the Rapture! It was like listening to those dramas on british radio, but set at your own pace. And it had the most excellent 80s UK vibe.
jacksilver@lemmy.world 16 hours ago
One that came out more recently that I thought was decent is Don’t press the button
Senal@programming.dev 3 hours ago
Hmm, i slept on that one because i got it mistaken with Keep Talking And Nobody Explodes which is multiplayer and therefore not my usual jam.
I’ll give it a look.
Coelacanth@feddit.nu 6 hours ago
Radiolight came out last fall and looks good! But I agree in general that there aren’t as many or frequent releases of them as during that boom.
whotookkarl@lemmy.dbzer0.com 18 hours ago
Dear Esther was the first I played, that soundtrack is great