I wonder if Japanese companies are paying attention to FromSoft. I absolutely love that FromSoft reuses assets and improves their base engine. You can see the evolution from DS1 to Elden Ring (and Sekiro), releasing a game every year or two.
Growing up - Dragon Quest 1-4 were built on the same engine with minor improvements. FF 4-6 wasn’t a massive leap, but a gradual jump in graphics.
Yakuza games seem to release yearly. They have built a workflow where people work on the same mini games and “slot” it in for whatever the newest release it is.
As much as I shit on Ubisoft, they really dialed in on their engine and tools to crunch out cookie cutter checklist open world games.
Thinking about it, all my examples could also have been plagued with toxic crunch culture.
SkunkWorkz@lemmy.world 12 hours ago
I remember reading a story from an old Sega or Capcom and he basically said that the boss would lock the door of their office when they had to meet a deadline.
VitoRobles@lemmy.today 11 hours ago
I saw a meme (which could be based on a real message) that said “they” (a Japanese game company) is rewarding their devs by giving them a week to go visit their family.