Comment on Why PlayStation Graphics Wobble, Flicker And Twitch
dukemirage@lemmy.world 1 month agoPixels on a CRT aren‘t quadratic. Light bleeds between them, and persisted between frames. That was definitely some kind of post processing you could call masking and the games of that era leaned heavily into it. Hardware and games were designed to be displayed on a CRT.
fallaciousBasis@lemmy.world 1 month ago
dukemirage@lemmy.world 1 month ago
CRTs don’t „have“ pixels, but they display a signals that originated from a pixelised source.
fallaciousBasis@lemmy.world 1 month ago
actionjbone@sh.itjust.works 1 month ago
You must be real fun at parties.
dukemirage@lemmy.world 1 month ago
You’re welcome