Sony locking the technology that removes the fun part of a game from the game behind the 1,000 year IP door is an accidental blessing.
Lumidaub@feddit.org 3 days ago
So they’re using the voices of voice actors without paying the voice actors. Hooray.
UnderpantsWeevil@lemmy.world 3 days ago
Deestan@lemmy.world 3 days ago
Are they slowly inventing movies?
A_norny_mousse@feddit.org 3 days ago
Elon Musk was a trendsetter!
pinball_wizard@lemmy.zip 2 days ago
If I hadn’t already been deeply pissed at Sony for all of the last 25 years, this would be the last straw and cause me to cut them out of my gaming and media habits.
Telorand@reddthat.com 3 days ago
I sometimes remember that there’s gamers out there who have disabilities…
And then I remember my friend who has to use a mouth controller to play games, and I’m certain they wouldn’t want this shit anywhere near them. What a demoralizing feeling to have a computer play the game for you. Yuck.
yakko@feddit.uk 3 days ago
I hope if they ever release it that it sucks a fat shit and gets you killed half the time. That classic Earthbound “auto mode” experience.
eager_eagle@lemmy.world 3 days ago
Idk, I’ve left some games behind, which I could have played many more hours, just because I didn’t have the patience to get past a level/battle/boss, whatever. Not so much as a teenager, but definitely as an adult.
Telorand@reddthat.com 3 days ago
I appreciate your feelings, but I need to point out that you don’t actually know that you would have continued playing that game. Let’s say you had this tool to help you clear a boss (and we’re being very generous in assuming it can). Most games ramp up in difficulty, and many bosses or hurdles act as skill checks. What do you suppose would happen when you got to the next difficult spot? It almost certainly wouldn’t be easier than before.
I get that there’s difficult games out there that are hard for the sake of being hard (Fromsoft has some of the most egregious examples), but that might just be a sign that those games aren’t actually your cup of tea, and that’s okay, even if it’s from a flaw in the game design. If you’re not having fun with a game anymore, you should give yourself permission to walk away.
If you drop a game for any reason, you are never required to pick it back up, and this idea that we all need to “work through our backlog” is making what’s supposed to be a fun hobby into a chore.
eager_eagle@lemmy.world 3 days ago
yes, that’s kind of my point. With this feature it’d be more likely that I would. I don’t play games for the boss fights. They’re more of a nuisance to me.
ieGod@lemmy.zip 2 days ago
Games aren’t all uniform and linear or progressively more difficult. It varies wildly by game. Then there’s the personal element, how an individuals performance with the mechanics and strategies affect perceived difficulty.