Hmm… this is a little too extreme, I think. Some niche indies need to start making money quick to keep going. Some are solo developers, and risk burn out working on a project for years without seeing any reward.
Accountability is necessary, but a total boycott of anything early access doesn’t come without negative consequences. Moderation is key, I think.
Also, this is a fringe case, and I keep bringing this up here but I have to because it’s often overlooked: some genres can’t afford to pick because they’re so niche. We got only 2 finished proper action games last year: Ninja Gaiden 4 and Lost Soul Aside, everything else is in early access. I can’t fault the consumer for picking up Genokids or Spirit X Strike because there isn’t many new options on the market.
ampersandrew@lemmy.world 2 days ago
Neither of these are redemption arcs where a company was let off the hook. They’re using early access the way it’s intended. The biggest thing stopping me from playing early access games is the deluge of finished games coming out all the time.