One of the big reasons to have picked Unity over Unreal in the first place was because Unity was royalty free. Unreal Engine, despite being absolutely amazing, is not.
To preserve your existing business model, Godot just makes the most sense for many former Unity developers, and I say that as an unapologetic UE zealot.
lowleveldata@programming.dev 1 year ago
There is a potential chance of unreal doing the same stupid shit afterall
Veraxus@kbin.social 1 year ago
Not a chance, and definitely not time soon.
There are certain indicators for enshittification, and Epic (like Valve) doesn't meet any of them.
Now, you may not like Epic for some reason, but they are currently a very stable, reliable, and trustworthy company that is focused on sustaining their business through dedication to quality and reputation. Personally, I respect them every bit as much as I respect Valve.
Dark_Arc@social.packetloss.gg 1 year ago
Yeah… Tim Sweeny hasn’t been kind to Linux like Gabe has, but Sweeny has really pushed for increasing developer margins, breaking down monopolizes, etc.
Ultimately, competition is good… even if competition does result in some discomfort from having two major PC game stores instead of one.
VonReposti@feddit.dk 1 year ago
Would be great if one of the stores weren’t utter shit, didn’t work on Linux, and hoarded exclusivity deals with game developers.
YMS@kbin.social 1 year ago
According to https://pitchbook.com/profiles/company/64901-80, there's over 100 investors in Epic, and of course there is Tencent holding a 40% share.
But those investors are not much of an issue either, because you forgot one important point in your list: Epic is swimming in money (and Unreal is just a side business for them).
PlexSheep@feddit.de 1 year ago
It’s a company, they can just say “fuck it, pay more”. It would be weird, self destructive and illogical, but they can do it (like unity did it too.)
lowleveldata@programming.dev 1 year ago
I’m not saying it’s going to happen. Still there’s a chance of stupid COP shits happening when compared to open source.
millie@lemmy.film 1 year ago
The thing is, this could change at any time. The problem with enshittification is that it spreads. A company that’s doing great work today could be bought out by corporate profiteers and leeched of its actual value at any point in the future. We’ve had plenty of companies that started out with a vision and a set of strong principles who’ve been reduced to predatory business practices that are bad for everyone. You can’t assume that because a company seems to have integrity now, that integrity will remain.
Remember Elon Musk 15 years ago? Wasn’t quite the same, was it?
To me, sitting in a position of getting started in game development, that makes me want to sink my time and effort into an engine that I know can’t be enshittified because it can’t be bought out. I want to know that in a few years I’m not going to completely scrub every asset and mechanic that I make for the engine because somebody’s pulled some Darth Vader shit.
Veraxus@kbin.social 1 year ago
OSS is not a panacea, especially when there are upstream dependencies. Even things you think are safe can be compromised or enshittified. The important thing is to take a close look at the indicators.
Right now, as far as I'm concerned, Godot and UE are both very safe bets, depends on your project and business needs. Epic's license is not conducive to retroactive shenanigans the way Unity's was. Epic clearly invests heavily in fostering customer trust.
Why9@lemmy.world 1 year ago
The conspiracy theorist in my always thought stuff like this was the result of corporate espionage; a loyal employee of a rival firm joins their competitor’s ranks and works their way up and finally gets the commanding role, only to announce something this dumb and then take it back (losing their reputation without anything in return) and then the guy leaves the company and finds a comfortable position on the board of their original rival company.
But… No? These people really are that stupid and actually did that to themselves.
And these are the people being paid 300x the salary of ordinary, hard working people!
gila@lemm.ee 1 year ago
Epic allows devs to stay under the license terms for specific versions of the engine. If they started charging for installs, devs can just use the older engine versions and avoid the charges.