natsume_shokogami
@natsume_shokogami@lemmy.world
<a rel=“me” href=“mastodon.world/@natsume_shokogami”>Mastodon</a>
- Comment on Microsoft is adding a new key to PC keyboards for the first time since 1994 10 months ago:
Introducing you to our almighty penguin…
- Comment on New Study: At Least 15% of All Reddit Content is Corporate Trolls Trying to Manipulate Public Opinion 10 months ago:
How is Sam Altman related to Reddit?
- Comment on Lemmy.world Should Defederate with Threads 10 months ago:
At least Discourse’s softwares are open source, and it as well as many other companies having plans joining Fediverse don’t have a long history of EEE, supporting or letting extremists exist on their platforms and rampage,… like Meta. Meta has a long history of bad deeds so they would get any benefit of doubt.
- Comment on The pirates are back - Anew study from the European Union’s Intellectual Property Office (EUIPO) suggest that online piracy has increased for the first time in years. In fact, piracy rates have bee... 1 year ago:
cough CS2 cough
- Comment on Firefish Mastodon alternative 1 year ago:
There are, actually. Since Misskey’s culture are different from Mastodon’s, they have been implementing more features than Mastodon from the start, and Misskey’s APIs are different from Mastodon’s so there will be many weird quirks when accessing Mastodon (even weirder if it’s a Mastodon fork such as Glitch-soc, Hometown, Fedibird,… since they use older Mastodon versions as base) instances from Misskey instances (though Firefish devs are improving this by implementing Mastodon APIs and several Mastodon features). Also note that Misskey caters more Japanese users more than Mastodon, people who aren’t familiar with Japanese culture may also even Misskey userbase and features odd and different as well
- Comment on No love lost: AppLovin helpfully releases tool to switch from Unity to Godot or Unreal 1 year ago:
However it’s currently difficult for games made for Godot to port to consoles (XBox, PlayStation, Nintendo Switch,… not those non-Switch “gaming handhelds” since they are all just Windows/Linux handheld PCs) while keeping Godot open source since the SDKs, APIs, porting kits of these consoles are proprietary and you have to sign in NDAs. If most of your games’ revenues are from consoles, you don’t have much choice currently.