Hey now… Don’t forget camera bob, “lens dirt,” chromatic aberration, and vignette!
AKA - the video game graphics equivalent of “beer goggles.”
Assassassin@lemmy.dbzer0.com 4 months ago
Motion blur - OFF Screenshake - OFF
Hey now… Don’t forget camera bob, “lens dirt,” chromatic aberration, and vignette!
AKA - the video game graphics equivalent of “beer goggles.”
Post Processing - Low usually does the trick 😅
But then it sometimes turns ambient occlusion off too… 😞
I’m okay with a little chromatic aberration and vignette. Camera bob can go straight to hell.
I’m okay with a little chromatic aberration and vignette. Why? It’s literally something that pro camera tools have added in-software fixes for to remove them. Like - if you’re simulating an old JVC vidicon tube camera and wanting to make something specifically look like an image capture device from a specific time, I get it, but otherwise, it just seems like a way to hide the fact that your graphics aren’t quite hitting the realism mark and you think if you obscure it a bit, players will think it looks more “real.”
That’s what it’s being used for? I thought it was for horror games. It does look spooky.
I’m glowering hard at No Man’s Sky’s permanent chromatic aberration effect applied to the top 20% of your viewport at all times, here.
I’m very aware, I’ve spent quite a bit of time over the years removing them from photography projects.
For vignette, it accomplishes a lot of the same thing in games as it does in photography in general: it is a subtle focus shifter. For some games - like some photos - I enjoy that little bit of extra emphasis on the center of the screen.
For chromatic abberation, i generally avoid it in photography, but it can be used for effect. I feel like that’s also true to a point in games. Over the top CA feels like trying to watch something without 3d glasses. A little bit on the fringes can give a smidge of retro (and, oddly, futuristic) style for effectively no compute cost. It’s definitely overused though, and I tend to turn it off more often than not.
Those two features frequently make me nauseous! Being able to turn them off or at least down is a necessity for me.
my friends always want to ‘ppay the game the way it was intended’… cool, I’m still disabling all the crap that makes me not see the game properly.
Krudler@lemmy.world 4 months ago
Also fuck Bloom to hell
RaphaelSchmitz@feddit.org 4 months ago
Maybe the amount can go to hell, but bloom itself is more realistic in regards to how light and our eyes work.