Indeed, the Xbox Ally and Xbox Ally X, with its Xbox Full Screen Experience, is essentially what the next Xbox will look like. It’s not dissimilar to the SteamOS interface and Big Picture Mode, which allows you to exit out into full Linux at will.
A big difference here, and something that it sounds like the FSE did not nail, is that SteamOS doesn’t just boot into Big Picture Mode; it intercepts how popups and game windows are drawn to the screen so that you never lose focus of the game window. It doesn’t force you to get out a keyboard or use the touch screen to enter a login password or PIN. It’s got those important considerations for the ways a game machine differs from any other personal computer. Microsoft, with all its wealth and the code base of Windows in its control, can make those same changes, but maybe they didn’t plan for it in their code base that now surely goes back almost 30 years at this point. Best of luck to those engineers.
New technology Microsoft is developing, alongside the “fixed” nature of the hardware, should eliminate a lot of the inconveniences that sometimes come with PC gaming. Things like compiling shaders, etc, shouldn’t be an issue on the new Xbox, for example.
I don’t know if it’s actually new technology, but what Valve does for the Steam Deck is to either handle this server side or to have people with a Steam Deck essentially upload their completed shaders back to the server to be distributed to everyone else’s Steam Deck, sort of like BitTorrent. This is what I expect Microsoft will do.
Right now, I’m told the current plan is for the next Xbox specifically to have no paywall for multiplayer.
It’s insane that they’ve kept that paywall for so long when it would be the easiest way to make their console more enticing than PlayStation, before they did this pivot of theirs. If the goal was Game Pass anyway, make online free and make that library on Game Pass attractive. The reason online is free on PC is because your store purchases are supporting the infrastructure that someone like Valve provides, and we crossed the threshold on consoles where digital purchases are the majority some time ago.
Where the Xbox Ally is disadvantaged, at least for Xbox console users, is the lack of the Xbox console library. There are more Xbox Play Anywhere (dual-license PC and console Xbox games) than ever, but most AAA publishers aren’t on board with this ecosystem just yet. Increasingly, though, it’ll become the default ecosystem for publishers, particularly if they want to support a PC gaming universe where they get 88% of the revenue rather than 70%.
This is a delusional paragraph in the wake of the Epic Games Store.
NuXCOM_90Percent@lemmy.zip 5 months ago
Huh? That is kind of just how window managers work. The game launches so it is on top. It may or may not be exclusive fullscreen these days. The game spawns up another window as part of a social media thing or because you typed
/wiki jennah’s feetand then that is on top until you close it. That is, mostly, OS agnostic these days.Big Picture 100% makes you do that if there is a text input. You can choose to use your controller to navigate the keyboard and… that is a love it or hate it. From a quick google, the asus equivalent (as of 2 years ago) is that you can switch your input to desktop mode to use the joysticks as a mouse. And while that is a step down from automagically “just working”… the fact that I know that it is steam+square kinda sums up just how automagic it is with Big Picture.
My understanding, heavily tainted by Dan Ryckert’s stupidity, is that the big problem the xbox decks have is the OS login window. Yes, Microsoft need to get off their fucking asses and make that work consistently. But Valve mostly bypasses that by having a shitty pin login. That is a “I left my SteamOS laptop on my bed and someone from a dorm down the hallway stole all my money” story away from being a debacle.
ampersandrew@lemmy.world 5 months ago
Background processes can spawn pop-ups, update reminders, notifications, etc. If you listen to Dan and Bakalar’s chat on the Bombcast, even with Bakalar on the proper FSE like he’s supposed to be, you’ll hear examples of the controller inputs just not working the way they’re supposed to, often because something else spawned on top of it. You can hear the same in this GameSpot review of the Xbox Ally X from Tamoor Hussain. And I can tell you from experience, this happens on desktop Linux distros on handhelds as well.
NuXCOM_90Percent@lemmy.zip 5 months ago
If you shut off most of your other apps (like fucking discord) you don’t have the popups from that.
As for OS level shenanigans? Steam Big Picture alone can’t stop the mess that is KDE (Wayland?) whinging that steam input looks like a remote desktop session as far as inputs are concerned (although I finally found the setting for that after like 55 hours of Pillars 1). SteamOS/Bazzite “solve” that by having a ridiculously stripped down mode… which is not dissimilar from what MS is arguing as their “gaming mode” that will probably still not work but is conceivably that.
ampersandrew@lemmy.world 5 months ago
If you’re fine with just Big Picture Mode rather than what SteamOS or Bazzite are doing at a lower level, more power to you, but for a lot of us, it makes a huge difference in the experience, and it sounds like Microsoft’s FSE hasn’t gotten all the way there yet.