Both Doom and Duke Nukem had multiplayer before quake came out.
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xthexder@l.sw0.com 3 days agoI don’t think there were multiplayer FPSs until Quake in 1996
Bronzebeard@lemmy.zip 3 days ago
setsubyou@lemmy.world 3 days ago
I played MIDI Maze on Atari ST as a kid, that was long before Quake…
Later in high school we played Doom over IPX.
zarkanian@sh.itjust.works 3 days ago
Doom had multiplayer. It didn’t have chat, though.
Blue_Morpho@lemmy.world 3 days ago
I’m pretty sure it did. Used to play on an ipx network we setup at work just for it. I even got it working over tcpip using ipx tunneling.
Wiki here says it had chat:
umbraroze@slrpnk.net 3 days ago
Doom did have text chat, much in the same vein as Quake later on.
However, Doom originally didn’t have TCP/IP, it only supported IPX/SPX networking on LANs. (Though, why use chat when you can yell.) It also supported point to point modem connections, for which the text chat was probably useful. Later versions of Doom and all modern source ports support TCP/IP though.
xthexder@l.sw0.com 3 days ago
Ah, I didn’t realize the original Doom had multiplayer. It’s a little hard to search for since now all that shows up is online multiplayer mods for it / source ports that came after
trk@aussie.zone 3 days ago
We used to play DOOM multiplayer by connecting two dialup modems and pretending it was a serial link. Worked perfectly.
nomy@lemmy.zip 3 days ago
I had a couple friends and we all used to dial into each others computers after school and play Doom (and Duke Nukem 3D and later [Descent](en.wikipedia.org/wiki/Descent_(video_game) which was mind blowing at the time).
It worked just fine, it was a blast.
Kolanaki@pawb.social 3 days ago
Doom had multiplayer in 1993. It just wasn’t over the internet until WinDoom came along. However, that was still before Quake.