kids didn’t bully eachother for not playing doom
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Blue_Morpho@lemmy.world 3 weeks agoRoblox needs to dramatically increase moderation, but calling it social media is not true.
It’s a game platform with a chat window in whatever game you are playing like every other online game starting with Doom in 1993.
Grass@sh.itjust.works 3 weeks ago
zarkanian@sh.itjust.works 3 weeks ago
Doom had chat?
xthexder@l.sw0.com 3 weeks ago
I don’t think there were multiplayer FPSs until Quake in 1996
Kolanaki@pawb.social 3 weeks ago
Doom had multiplayer in 1993. It just wasn’t over the internet until WinDoom came along. However, that was still before Quake.
Bronzebeard@lemmy.zip 3 weeks ago
Both Doom and Duke Nukem had multiplayer before quake came out.
setsubyou@lemmy.world 3 weeks ago
I played MIDI Maze on Atari ST as a kid, that was long before Quake…
Later in high school we played Doom over IPX.
zarkanian@sh.itjust.works 3 weeks ago
Doom had multiplayer. It didn’t have chat, though.
Blue_Morpho@lemmy.world 3 weeks ago
I’m pretty sure it did. Used to play on an ipx network we setup at work just for it. I even got it working over tcpip using ipx tunneling.
Wiki here says it had chat:
doom.fandom.com/wiki/Doom_networking_component#%3….
umbraroze@slrpnk.net 3 weeks ago
Doom did have text chat, much in the same vein as Quake later on.
However, Doom originally didn’t have TCP/IP, it only supported IPX/SPX networking on LANs. (Though, why use chat when you can yell.) It also supported point to point modem connections, for which the text chat was probably useful. Later versions of Doom and all modern source ports support TCP/IP though.
xthexder@l.sw0.com 3 weeks ago
Ah, I didn’t realize the original Doom had multiplayer. It’s a little hard to search for since now all that shows up is online multiplayer mods for it / source ports that came after
Blue_Morpho@lemmy.world 3 weeks ago
Yes
doom.fandom.com/wiki/Doom_networking_component#%3….