To be fair, everyone was sure handhelds would die and mobile games would take over everything. Then the Switch happened.
MuskyMelon@lemmy.world 10 months ago
It’s their own fault they couldn’t see a demand for handheld gaming.
ShinkanTrain@lemmy.ml 10 months ago
secret300@lemmy.sdf.org 10 months ago
Anyone that has ever played a game on a phone knew that would never happen.
Katana314@lemmy.world 10 months ago
So far as I can think, wasn’t the only handheld that failed the Playstation Vita? And that had very visible reasons for the failure - designing itself around an obtuse storage medium, and requiring first-party memory cards. Even with those drawbacks and with no first-party support, it had a tremendous following.
It honestly could still be a worthwhile device to chain off of, since none of the current offerings fit in a pants pocket.
Goretantath@lemm.ee 10 months ago
Was a really great emulation handheld till its oen hardware got emulated, then the new nintendo 3ds beat it since theres not good emulation of the 3D effects yet.
ShinkanTrain@lemmy.ml 10 months ago
I love the Vita, and you’re right, you can hack it to accept SD Cards, use native PSP/PS1 emulation in any game and a lot of homebrew ports.
PS: If you’re willing to get third party PC Handhelds, the Ayaneo Air 1S is the closest thing the Vita form factor I know. 5.5" OLED screen, but the bezel is thicker.
samus12345@lemm.ee 10 months ago
Much as I hate Nintendo now, their contribution to gaming can’t be denied. First they revived it from the crash in 1983, then they showed that there’s a market for a hybrid console/handheld device, paving the way for PC handhelds.
Goretantath@lemm.ee 10 months ago
Heck a lot of “gimmicks” nintendo was mocked for ended up copied by sony and microsoft. The only reason nintendo is like it is now is cause of copying back the bad practices sony and microsoft pioneered like paying for server connectivity and games not fully being on the physical media that you buy.
samus12345@lemm.ee 10 months ago
The loss of Reggie and Iwata are sorely felt. Nintendo is just run by generic corporate suits now, and it really shows.
ampersandrew@lemmy.world 10 months ago
I don’t know how much of that was needing to prove that the market existed rather than the simultaneous development of performant and power efficient x64 APUs suitable for handheld gaming PCs. The 3DS was plenty successful even at the time, but handheld-only games had a reputation for being the B game to the home consoles’ A game. It was a pretty natural conclusion for Nintendo, when their handheld was successful and their home console was not, to combine the two, using the same tech found in cell phones, no less.
samus12345@lemm.ee 10 months ago
Hard to say for sure without seeing a timeline where Nintendo didn’t make a hybrid console and seeing if the Steam Deck and other PC handhelds still happened the same way. I’d be surprised if the success of the Switch had absolutely nothing to do with the Steam Deck’s creation, however.
dustyData@lemmy.world 10 months ago
There’s a massive catalog of 3ds exclusives and those drove the market, not the adaptations or ports. The latter were the minority and not even the most popular titles.
MuskyMelon@lemmy.world 10 months ago
And how many years since the Switch? Even the Steam Deck was an open secret for years.
chonglibloodsport@lemmy.world 10 months ago
This is how Microsoft has operated since day 1:
MuskyMelon@lemmy.world 10 months ago
“Let” is that the wrong word. Microsoft was setup specifically to make BASIC for the Altair. DOS they stumbled into because CP/M dropped the ball. Every other product, they’ve been chasing new markets that they didn’t think of being in.
I’m critical about Xbox handheld/portable because it was so obvious that that’s where the demand would come from.
However, they’ve been better at monetizing their other software and services better than anyone else though.
chonglibloodsport@lemmy.world 10 months ago
My point here is that none of these cases feature Microsoft inventing a brand new product and trying to market it for the first time. Their whole strategy from the very beginning was to look for existing products with existing markets and try to conquer them. They even had a name for this strategy which the US DoJ famously discovered during the antitrust trial:
Embrace, Extend, and Extinguish.