OpenPassageways@lemmy.zip 15 hours ago
It seems like a good strategy to improve time-to-market by leveraging an existing engine, and then if you’re successful enough then maybe you can afford to create your own.
OpenPassageways@lemmy.zip 15 hours ago
It seems like a good strategy to improve time-to-market by leveraging an existing engine, and then if you’re successful enough then maybe you can afford to create your own.
filcuk@feddit.uk 13 hours ago
I think it would be quite rate for something like this to be feasible at all. Decisions like this are set in stone before development starts, and tend to dictate the development direction.
GunValkyrie@lemmy.world 8 hours ago
Yeah because gaming companies are notorious for delivering what they promise with no deviation.
Jakeroxs@sh.itjust.works 9 hours ago
If you’re a megacorp sure, don’t think that applies to most indie games tho lol