Whatâs particularly notable about this well above average gaming year is that the two top games so far arenât using state-of-the-art graphics.
Given how messy PC gaming has been lately, with a recent history of GPU shortages followed by an underwhelming new generation and some very poor optimization, I wouldnât mind seeing a trend of game development slowing down on graphics tech for a bit.
MimicJar@sh.itjust.works â¨1⊠â¨year⊠ago
Honestly thatâs an excellent summary.
Donât get me wrong BG3 is probably one of the best games Iâve ever played and I eventually want BG4 or whatever expansion/spin-off/sequel they want to make. However I waited 23 years between BG2 and BG3, I donât want to wait that long again, but I can wait.
But to your point I want good games. I donât need 100+ hour adventures. In general I donât want 100+ hour adventures. Those should be rare. I want games that I can finish (at a casual pace) in a weekend or two.
Portal 1? Braid? Both are short puzzle games that are absolutely fantastic.
Stanley Parable? Gone Home? Excellent story games. You can beat them in about as much time as it takes to watch a movie.
assassin_aragorn@lemmy.world â¨1⊠â¨year⊠ago
Itâs disappointing that AAA studios donât recognize this. I donât want a bloated game that takes 300 hours to experience most of it. I donât want a giant map. I want a good game. I want a small map filled with life, not a large one with soulless procedurally generated dungeons.
snippyfulcrum@lemmy.world â¨1⊠â¨year⊠ago
Iâm just putting it out there that I have finished almost 3 different playthroughs and I would 300% purchase DLC.
If the initial game is a full game and satisfactorily so, I would gladly fork over more money for additional content.
DLC is not inherently bad. Itâs just the way most companies have done it is.