No X button on the controller. Just A and B.
Comment on I rented many games solely based on their covers, only to be mildly disappointed when I got home.
aciDC14@lemmy.world 4 weeks agoI’m gonna press X to doubt on that one.
Comment on I rented many games solely based on their covers, only to be mildly disappointed when I got home.
aciDC14@lemmy.world 4 weeks agoI’m gonna press X to doubt on that one.
No X button on the controller. Just A and B.
Touché.
Hawke@lemmy.world 4 weeks ago
No, he’s right. The power glove was garbage from the get-go. Really cool cyberpunk thing on paper but … hell, we still aren’t there today!
skulblaka@sh.itjust.works 4 weeks ago
We absolutely could be “there” today but the lingering aura of the Powerglove is still so powerful that nobody has tried to make a better one. It got clowned on so hard the first time that the echoes of that are still rippling through our global subconscious 35 years later.
Also, Nintendo would probably try to sue you if you sold a glove-based controller, even 35 years later.
Overshoot2648@lemm.ee 4 weeks ago
I’d argue that haptic gloves, valve index controllers, and hand tracking are there, but the hardware for VR isn’t quite cheap enough for it to be mainstream.
ouRKaoS@lemmy.today 4 weeks ago
We’re beyond that today…
The power glove was essentially a Wiimote. It has a 3 point sensor bar you had to hang on the TV, and used audio signals to get the location. Technology improved & we ended up with the Wiimote and the Kinect, then decided that the motion controls were dumb unless VR was involved and that’s where all the innovation went.
altima_neo@lemmy.zip 4 weeks ago
Even if it worked well, the idea was bad from the start. No one wants to control a game with motion controls.
Hawke@lemmy.world 4 weeks ago
I dunno, Wii seemed to manage it just fine.