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Comment on Bethesda Believes Starfield Now Has "Its Own Fanbase"
Protoknuckles@lemmy.world 5 weeks ago
…is this fan base in the room with us now?
variants@possumpat.io 5 weeks ago
BigBananaDealer@lemm.ee 5 weeks ago
there are dozens of us!
hate2bme@lemmy.world 5 weeks ago
I think I’m the only person not afraid to say I like it. I thought it was a very good game.
SkyezOpen@lemmy.world 5 weeks ago
The faction quests were fantastic, and the lockpicking system was the best of any system I’ve ever seen in a game. Gunplay was decent.
Outside of that, they missed hard. Traveling was just loading screens. Planets were meh. Outpost building SUCKED and you basically had to choose whether to settle down into a run and farm upgrades or ng+ and chase powers.
Toribor@corndog.social 5 weeks ago
I played Cyberpunk again for the first time in a while and was thinking about how something simple like getting out of my car and taking an elevator up to an apartment had zero cutscenes. In Starfield it would have been a cutscene getting in the car, a loading screen for driving, a cutscene exiting the car, a loading screen entering the building, a loading screen entering the elevator, a loading screen entering the apartment…
BigBananaDealer@lemm.ee 5 weeks ago
starfield does have a car and no loading screen is needed to get in it
hate2bme@lemmy.world 5 weeks ago
I’m an old gamer (since commodore 64) so I could care less about loading screens. They don’t take from the game for me. But I also see how a younger gamer wouldn’t like that.
Adderbox76@lemmy.ca 5 weeks ago
That’s because Bethesda’s Creation Engine is a decrepit old shack being held together with random patches and so-called “upgrades”. They’ve needed a completely new engine since FO4/Skyrim, or at least just adopt Unreal. Creation Engine is too old and slow to be capable of that kind of seamless play.
Protoknuckles@lemmy.world 5 weeks ago
I just couldn’t get into it.