Comment on Zelda-Inspired Plucky Squire Shows What Happens When A Game Doesn't Trust Its Players

PunchingWood@lemmy.world ⁨1⁩ ⁨month⁩ ago

All a game like this would need is the ability to disable the feature.

It’s like developers are so obsessed and occupied with making it as accessible to everyone, that they seem to forget that there is also an entire playerbase out there not looking to be handheld through everything (including children). I’d get a bigger sense of achievement if I managed to do it on my own.

I remember playing Mario on the NES and it was completely unforgiving as a child, like insta-deaths, limited amount of lives, no save games, hidden secrets, etc. But it was pure bliss when I finally beat the game.

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