PunchingWood
@PunchingWood@lemmy.world
- Comment on The $700 PS5 Pro doesn’t come with a disc drive 1 week ago:
The difference is the price of buying discs vs. buying from a digital store that has no competitors.
I’ve bought almost exclusively second-hand discs for my PS5, because they’re like half the price for the exact same content.
Sadly it’ll probably be just a matter of time before those will be phased out as well, one way or another.
- Comment on The $700 PS5 Pro doesn’t come with a disc drive 1 week ago:
It was pretty much a given that this would happen, since there were already options with and without disc drives.
And obviously sooner or later gaming will probably move to an entirely online service like streaming.
It’s just a matter of time until the internet and worldwide coverage is ready for it. I always imagined that in a distant future we’d basically only buy a controller, that connects to an app that’ll let you stream. And every game will be in a subscription service like a Netflix.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
Yeah I’m afraid that stuff like GTA6 might run like absolute dogshit on the old PS5, because they will see the opportunity to make use of the better hardware to sell the 4K and 60FPS. No doubt even Sony will try to push this, trying to sell more of these Pros.
I do hope we will move forward, but I think money and greed will play too much of a role in this. We don’t even really need a PS5 Pro right now, looking at the current line-up of games that run fine on the old PS5, even in 4K and 60FPS, as long as developers spend the time to optimise their games instead of throwing everything on to raytracing (which I find is still in a very experimental phase).
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
Depending on how much you care about visuals, yeah.
A decent GPU will often be the price of an entire console. That said, even if you go with high-end hardware I found that eventually the cost will make up for itself for not having to pay for PSN to make use of and play on the internet. Or the fact that games are very often priced up to 50% more on the PS store than those on PC because there are no competing stores.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
Frankly that’s just thinking with only PS5 exclusives in mind.
A lot of people, probably the vast majority, don’t get an Xbox or PlayStation for the exclusives. They just get one because they don’t own or want a gaming PC and look for the easier more accessible solution.
So to them the catalogue is just fine because they don’t get the console just for the exclusives.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
The price increase is insane. That does not seem to scale in comparison with what you’ll get in return over a regular PS5.
So either games will start running at higher framerates on real 4K, like 60FPS and up. Or developers will get lazy and stop bothering to optimise for the older generation of PS5, which will then be an excuse to upgrade to the more expensive edition to play at 4K and/or 60FPS.
I really hope the latter won’t be a thing for the sake of both players and game development, there’s been enough unoptimised shit lately and I hope we can move forward again.
- Submitted 1 week ago to games@lemmy.world | 0 comments
- Comment on Some people are in to Deep 1 week ago:
Why?
- Comment on ASTRO BOT free DLC coming in 2024, adds speedruns and new VIP bots 1 week ago:
It’s a €70 10-hour-ish game, DLC better be free lol
- Comment on Some people are in to Deep 1 week ago:
I don’t think the “average household” has a dishwashing machine lol, at least not where I live.
- Comment on The Eurogamer 100 1 week ago:
It’s one of those typical games that I tried because the entire world was lyrical about it, including grown adults. Figured I gave it a shot (as a grown adult myselkf) and it was indeed during the time we had fuck all to do,. Didn’t like the game at all and frankly didn’t see the appeal of it either, it’s fine if people enjoy that kind of gameplay, but it was the most bland and “do your daily chores”-game I’ve ever played. It’s baffling how something so stale was regarded so highly.
- Comment on The Eurogamer 100 1 week ago:
There are no bad takes, they’re personal preference. Not everyone likes the same game or genre.
I know people who play Football Manager and Diablo religiously. While I enjoyed Odyssey for a while. Also tons of people still play Mario Kart 8, it’s a fun game for the right audience (not me).
- Comment on Star Wars Outlaws creative director admits forced stealth sections are “incredibly punishing”, says next patch will ease up on them 1 week ago:
Love the game, but stealth definitely was pretty punishing right at the start of the game. That said, it became incredibly easy with the upgrades/unlocks progressing throughout the game, even a bit too easy. Frankly I hope upcoming nerfs don’t make it even easier later in the game.
I think the best solution for early gameplay would be to give a window of opportunity to react to getting caught. this is also an upgrade (Fast Talker or something like that), so you can send Nix to distract the guy. Perhaps it would be as simple as to have that ability unlocked by default.
Add a few more checkpoint saves throughout, or simply an option to save in more places since it’s usually disabled in places you sneak about, and I think most issues around stealth would be fixed.
- Comment on Minecraft *Movie Edition* 1 week ago:
Seems like a bit of a reach in wishful thinking lol
Nobody is going to spend that time on a ‘fixed’ version of the movie, let alone have access to everything needed to even do this. It’s more likely that someone will make a fan-made movie with audio from the original.
- Comment on Minecraft *Movie Edition* 1 week ago:
It’s just your typical meme-movie that nobody really asked for, they gather a bunch of classic game tropes and shove it into a movie and then max out on publicity like “Haha look, so funny and recognizable Minecraft stuff. Are we right, fellow kids? We totally get you!”.
They probably could’ve gotten away with it if they just used 3D characters like the Mario movie too and it would’ve worked fine for younger audiences. It probably still will work fine for younger audiences but it feels so terribly forced.
- Comment on Why is the community for Honkai Star Rail and Genshin Impact like this? 1 week ago:
That’s the thing, the whole waifu crap.
Like people talk about it as if they’re real persons and treat them as such. It’s borderline psychotic.
- Comment on Kotaku being Kotaku 1 week ago:
All they would probably need to do is replace the main cast with digital game characters, or at least something that’s rendered so they at least blend in a lot better.
It almost seems like the Sonic movie thing, where they first released a trailer that was so awful they had to change Sonic to look much better. I’m still not sure if it was a very expensive marketing move or not.
- Comment on Startup Says It'll Use Huge Space Mirror to Sell Sunlight During Nighttime 1 week ago:
I remember Russians talking about space billboards at some point.
Glad that never came off the ground.
Imagine a gigantic glowing billboard and passing over at night.
- Comment on Astro Bot | Review Thread (95 OpenCritic) 1 week ago:
The game might be fun, but I’m not paying €70 for a 10 hours game. Let alone €80 for a deluxe edition.
- Comment on Is Elder Scrolls 6 doomed to fail? I can't see how it will work 2 weeks ago:
To be honest I never found the procedural generation in No Man’s Sky good either.
It’s a better game by far, but once you have been exploring a few systems you often start finding repetitive content there as well. But there’s definitely more variety than Starfield and it’s mostly seamless too.
- Comment on Is Elder Scrolls 6 doomed to fail? I can't see how it will work 2 weeks ago:
I don’t really feel like you can compare the two games. Starfield was a big scope with mostly procedurally generated content with a few handcrafted areas, which resulted in very repetitive content since they simply didn’t make enough variety in content. I feel like the procedural part and the ship and base building parts took a lot of resources away from other gameplay features, like a more interesting story or more engaing gameplay.
It also doesn’t help that Starfield still runs on an extremely outdated engine. Even if they updated it, there are still ridiculous limitations that shouldn’t even exist in this day and age. Just looking at Star Wars Outlaws gives a good impression how seamless stuff could’ve been in Starfield. Yet even entering a small shop or your ship requires a loading screen.
And on top of that the game just runs like absolute garbage on the old engine. When Todd Howard just answered with “just buy an RTX4000 card” it spoke volumes about the lack of optimisation that came with that game.
That last part is probably gonna be the biggest obstacle for Elder Scrolls 6, but having a handcrafted world will probably let them get away from a complete failure of a game already. Another obstacle might be to write an interesting story and characters, I frankly can’t remember anything from what I played in Starfield, it was generally just boring and Bethesda probably gambled on the open-world exploration experience offsetting that.
Also Bethesda needs to stop relying on mods saving the game for them, many basic functions are missing and I found myself often needing mods to have an even acceptable experience, especially with Fallout 4 and Starfield. It’s probably why Skyrim is still so popular, because there is that massive collection of mods out there.
- Comment on Day 50 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 2 weeks ago:
Can’t get my friends to ever play this, because they say “it looks like the Sims”. Completely ignoring the insane amount of depth this game has.
Sadly not really a game I wanted to play solo much.
- Comment on Star Wars: Outlaws - Trooper at Imperial Checkpoint 2 weeks ago:
Correct. I forgot to mention it, as it’s a cross post from the Outlaws sub.
- Submitted 2 weeks ago to games@lemmy.world | 4 comments
- Submitted 2 weeks ago to games@lemmy.world | 1 comment
- Comment on Steam reaches 37 million concurrent-player record with help from Black Myth: Wukong 3 weeks ago:
It’s alright at best. It’s just like so many other souls-like games, it’s just visually way ahead of the others. Which comes at the cost of very heavy hardware demand.
Other than that I feel like it’s overhyped as hell. I did the first chapter and frankly I’m not sure how this game would ever hit 95% score on Steam if it didn’t have China’s community backing it. Feels like a 70-75% game at best to me.
- Comment on Star Wars Outlaws - Review Thread 3 weeks ago:
The main trilogy hasn’t been great.
But so much other content, from books (High Republic and other novels) to games (Jedi and Battlefront) to other movies (Rogue One, Solo) and shows (Andor, Ahsoka, Mandalorian, Bad Batch, Clone Wars) have been mostly amazing.
Star Wars is only “dead” if you live in that artificial negative hellhole the online community created.
- Comment on Star Wars Outlaws: Reviews are coming in 3 weeks ago:
My comment applies to industries beyond SW as well, it has become part of the cancel culture these days. SW is just an infamous example since the new Disney movies released. Thing is that these huge corporations try to appeal to a much larger crowd than previously (this goes for other companies too) and that doesn’t always fit within people’s personal narrative.
I get that some don’t agree with choices being made, but these aren’t being made just for them. Yet a lot of people abuse this excuse to make it like a religious crusade against these corporations, a ride that a lot of people hop on to, who had nothing to do with the whole thing in the first place and just tag along for their entertainment.
- Comment on Star Wars Outlaws: Reviews are coming in 3 weeks ago:
Have you seen the actual “criticism” lately? Like 99% of the stuff I’ve read from SW “fans” are anything but legit criticism, just trolls incessantly bitching for the sake of bitching and getting social media points and lifting on the hate circlejerks without any constructive feedback.
- Comment on Star Wars Outlaws: Reviews are coming in 3 weeks ago:
A lot of people that played the previews were quite optimistic about the game, save for a few gripes that seem to reflect in most reviews now. But the online community has been rather toxic about a variety of things, ranging from valid concerns to pointless hate. There was one IGN preview that looked pretty bland and bad, but everything else looked alright.
It’s not an innovating game, but frankly I never expected it to be. It looks like a fun immersive experience for SW fans (the actual fans, not the ones that hate literally everything about SW lol).