drosophila
@drosophila@lemmy.blahaj.zone
- Comment on ard 1 day ago:
I think in English there is also:
- Comparing the subject to an animal, such as a dog.
- Slurs for various minorities.
- Names for ‘vulgar’ body parts, or the act of sex itself.
- Names for human waste products.
- Literal ‘curse words’ / literal ‘profanity’, such as “damn” or “hell”, which imply the subject will go to, or just allude to the existence of, the Christian hell.
- Literal swears, as in oaths. This is pretty rare in modern English aside from "I swear to god… ". The word “gadzooks” is actually a minced version of “God’s Hooks” (the nails used in the crucifixion), which was probably shortened from “I swear on God’s Hooks”. Its pretty funny how something that was probably deadly serious in the past has been diluted so much that now only cartoon characters say it.
- Comment on Twitch: "Hey, come back! This commercial break can't play while you're away." 4 days ago:
I hate corpo speak so fucking much.
- Comment on Floating turbine towers above — the S1500 hovers to harvest wind at 131 feet 1 week ago:
Ummm… 10 knots * 200 = 2000 knots. I don’t think so lol.
First of all, kinetic energy scales with the square of an objects velocity.
Second, since we’re not talking about a single object but a continuous stream of fluid, increasing the air speed not only increases the enegy per unit mass of air, but also the units of air per second that pass through the turbine. Which means that the amount of energy extracted scales by the cube of the wind speed.
kpenergy.in/…/calculating-power-output-of-wind-tu…
So, more like going from 10 knots to 60.
- Comment on Games you fell out of love with. 2 weeks ago:
I fell out of love with Team Fortress 2 after they murdered the art style with the cosmetics and extra weapons.
I didn’t realize it at the time but later on I fell further out of love with it for its role in normalizing lootboxes. In retrospect we should have shut that shit down as hard as horse armor was. Tribes: Ascend and TF2 were patient 0 and 1 in the pandemic. It was seen as acceptable at the time since the games were free, but we didn’t anticipate the broader effects it would have.
- Comment on New nickel-iron battery charges in seconds, survives 12,000 cycles 2 weeks ago:
Late 19th/Early 20th century had about 1/3rd of all cars on the road be electric.
Long before lithium batteries were ever a thing.
You want to tell me what the top speed and range of those cars were?
Also, Theres a much higher demand thanks to the modern resurgence of electric cars, for better, cheaper batteries.
I think you’ll find that the first modern resurgence in EV interest came in the 1970s, with the 1973 oil crisis.
If you research the history of battery technology I think you’ll also find that it hasn’t been static since 1900 with lithium ion popping up out of nowhere in 2008. In between we had things like nickel metal hydride cells, and for a few years before Li-ion took over there where even some EVs that came with the option of molten salt batteries (called “ZEBRA” batteries) for extra range. Those things needed to be heated to 572° F in order to function. Nobody would have done that if they could’ve just instantly pulled a better battery technology out of their ass like you seem to think they can. By the way, the name “ZEBRA” comes from “Zeolite Battery Research Africa”, the scientific project that invented them, which was started in 1985.
Just like computers have much increased demand for ram today than they did in the 1970s.
Hilarious comparison. I promise you that people wanted more computer memory in the 1970s.
While we’re on the topic of computers though, do you know what the current state of the art is in chip fabrication? It is extreme ultraviolet photolithography, or EUV.
The first commercial product made with EUV was released in 2019 (the Samsung Galaxy Note 10) but the first EUV demonstration took place in 1986 at the Japan Society of Applied Physics. Originally they thought EUV would be available by 2006, but it took an extra 13 years to develop.
Notably a number of other technologies, like contact lithography, electron beam projection, ion beam projection, and proximity x-ray were being developed simultaneously, in competition with EUV. EUV won out in the end but for a long time people were not sure which would be the most practical to implement.
So yes, the pop-sci articles written about stuff like this are stupid, but the idea that things are fake unless they can move from the lab to the factory floor within a year is just not how the world works.
- Comment on New nickel-iron battery charges in seconds, survives 12,000 cycles 2 weeks ago:
Research into the lithium ion battery started in the 1970s and they only became common in EVs in the 2010s.
So yes, it would “take long” for companies to “jump on them”.
- Comment on Discord Alternatives, Ranked 3 weeks ago:
So, if it was like Signal and didn’t let you self host at all it would have ranked on this list?
- Comment on If God had wanted us to have nearly unlimited clean energy, He would have placed a fusion reactor into the sky. 3 weeks ago:
15 years I think
This number gets lower every time I see it.
First, manufacturers typically guarantee their panels for 25 to 30 years.
Second, while we can extrapolate from existing data and perform accelerated aging tests, we’re actually not completely sure how long PV panels last in the real world because the oldest ones from 1987 are still going.
- Comment on TSMC to make advanced 3nm chips in Japan 3 weeks ago:
Building the machines and running them are two different skillsets. Like building a race car vs driving one.
- Comment on TSMC to make advanced 3nm chips in Japan 3 weeks ago:
Its at least somewhat based on the transistor density increase they get from other techniques right? Like “3 nm” is the equivalent transistor size they’d need to get the same transistor density using 2005 chip design.
- Comment on How would a 6502 with current technology be? 4 weeks ago:
Modern CPUs are pipelined, meaning that the clock signal doesn’t have to propagate across the entire chip each tick. Instead the subsections act like a bucket brigade, with each one handing the results of the partially completed work to the next stage.
There is a limit to how small these subsections can be practically made due to pipeline length and the formation of “bubbles” on instruction branching that take time to clear. Eventually the cost of these bubbles outweighs the gains made from more pipeline stages.
So, if a 6502 or a Z80 were smaller than a single pipeline stage in a modern processor, it could potentially have an even higher clockrate, albeit while doing massively less work per clock cycle. Though thermals might be a bottleneck before clock propagation is. Very small but extremely hot spots can be a problem in modern CPU design, with parts of e.g. the ALUs rising to unacceptable temperatures even as all the silicon around itnis relatively cool. IIRC some Intel CPUs actually have instructions that are only able to be executed a limited number of times per second for this reason.
So an extremely small, extremely fast/hot 6502 might not be much faster than a modern chip.
- Comment on 32-year-old programmer in China allegedly dies from overwork, added to work group chat even while in hospital 4 weeks ago:
I had a very similar childhood in the US.
I sat at a booth and played with coloring books while my mom worked in a restaurant’s kitchen, dad’s work was seasonal and very irregular. We didn’t drink the tapwater in our little town because it didn’t smell right and even came out discolored a few times; instead we’d drive to springs where a bunch of other people got their water too.
- Comment on ...is this retro? 4 weeks ago:
I mean, open world games are commonplace.
Nobody calls Minecraft or The Outer Wilds a GTA-like. Even if you want to stick “3D RPG” on there, nobody considers Morrowind or New Vegas to be a GTA-like.
On the other hand I would consider games like Cyberpunk: 2077 and Red Faction: Guerilla to be GTA-likes, as they both fall squarely in the GTA/Far Cry/Assassin’s Creed triangle. This has to do not just with the shape of the map, but the systems within it, the design ethos / expected player actions, and the way the narrative is structured and presented.
It’s like saying “doomclones” stopped. Yeah, they became fpses.
In my opinion mentioning “doom clones” is a thought terminating cliche. I have never seen it improve the quality of a discussion because it shuts down conversations about the similarities and differences between games and which ones are the most important.
If the only thing a game had in common with DOOM was the structure of its levels then I wouldn’t even consider it comparable (at least for general description). If it had the same core gameplay mechanics and feel as doom but added some of its own ideas I might call it a doom-like. If a game just poorly imitated all of DOOM’s mechanics without bringing anything new to the table, then yeah, I would probably consider that to be a shitty knockoff.
- Comment on Grok floods X with sexualized images of women and children: Grok generated an estimated 3 million sexualized images, including 23,000 of children in 11 days 5 weeks ago:
Imagine going back in time to 2015 and showing this article to someone.
- Comment on Fujifilm reportedly working on 180MP medium format camera 5 weeks ago:
I don’t know much about photography, so forgive me if this is a dumb question, but would something like focus stacking help with this?
That is to say, make the lens less of a bottleneck so you could benefit from a higher resolution sensor.
- Comment on [deleted] 5 weeks ago:
It’s really not.
There are large chunks of it that are really repetitive and boring, just things like the number of goats and chickens owned by so and so.
And like a lot of ancient mythology it can be really hard to relate to, given the vastly different cultural context that produced the text. That can be kinda entertaining in it’s own way, but mostly it just means that you’re not really going to understand the character motivations or themes of a story. Also sometimes the protagonist will do something horrifically immoral by today’s standards without the text treating it as notable at all.
IMO all of the actual interesting parts (like Genesis) are all really short and you probably know them already from cultural osmosis.
- Comment on What if the Internet Goes Down? - 15 Jan, 7PM CET 1 month ago:
I see
In your opinion is there anything useful we can do with that part of the radio spectrum as those stations switch off, or are those frequencies going to be silent in the future? Will they be turned over to hobbyists maybe? (or would the power requirements be too high at those frequencies?)
- Comment on What if the Internet Goes Down? - 15 Jan, 7PM CET 1 month ago:
Since the portable radio doesn’t have much power, you may need to use digital modes to get through.
I don’t know much about radio stuff, but ever since I learned about LoRA I’ve wondered what kind of range a station could get if the longwave or AM bands were repurposed for use with a spread spectrum digital protocol. And what kind of bandwidth something like that would have.
I think being able to do datacasting over really long ranges would be useful, so, for example, you could send emergency alerts to people even if the local cell infrastructure was down. But with the way things are headed I guess that role will be taken up by satellites.
- Comment on Why do we have shampoo, conditioner, and body wash soaps? 1 month ago:
Chemicals like sodium lauryl sulfate and other fatty acids with organosulfate head groups, which are much more powerful surfactants than the fatty acid sodium salts you get by reacting lye with a fat (like vegetable oil). “Traditional” soaps like that also contain glycerol (formed when the lye cleaves the glycerol backbone off of a triglyceride), which acts as a humectant moisturizer.
Technically, at least in the US, chemicals like SLS aren’t legally classified as soap, and must be called a detergent. Which is why so many products are called things like “body wash” and “body bar”, and you wont find the word “soap” on their packaging.
- Comment on Star Citizen is on course to reach $1 billion in player funding in 2026, and we still might not get to play its singleplayer campaign next year 2 months ago:
it’s not hard to earn in-game money and buy ships with that
If you can skip that process by paying real money, and the things you unlock are gameplay affecting upgrades, then that’s pay-to-win. That’s what the phrase originally meant before being diluted by morons. Non pay-to-win microtransactions are purely cosmetic.
Not that people should be playing any game that’s infested with a microtransaction funding model. Let alone one with a base price of $45, let alone one with absolutely absurd “micro”-transactions meant to prey on mentally ill people, let alone one that’s already taken people’s free money only to implement all of the above.
At one point in time horse armor was enough cause controversy. How did it all go so wrong?
- Comment on I promise, no one can tell that you're high at work, trust me 2 months ago:
Out of curiosity what do you think your thought process would be in a McDonald’s?
- Comment on earth, fire, water, wind - it's not hard 2 months ago:
Sort of
Today we differentiate between the physical substance (or category of substances that are the ethers) and the alchemical concept of the aether, but look at the etymology of “ether”.
The term “ethyl”, as in ethyl alcohol or ethanol, similarly traces its origins back to “ether”.
At the time these various “light” flammable easily evaporated substances were conflated with each other, and were thought to be this sorta mystical stuff that was the fifth element from which the 4 other ones were differentiated from. Since it was undifferentiated it was supposed to be “pure”, and free of the messiness of ordinary life (space was thought to be filled with it because of the “perfect” predictable movements of the heavenly bodies). This is also where we get the word “quintessential”, which literally means “fifth essence”, to mean a pure, perfect, and archetypical example of something, without complications. It’s also where we get the word “ethereal” to mean “otherworldly”, “light”, “ghostly”, etc.
It’s for similar reasons that we use the word “spirit” to mean both something that comes in a bottle and a disembodied soul. All sorts of alchemists from different areas and different times believed different things of course, but a lot of alchemical thought was based on the idea that everything had essences inside it which were hard to perceive or touch directly but which gave things their properties. In other words something’s essence is it’s spirit.
Of course what they called “spirits” or “essences” were really things like distillation products, gasses driven off by heating, and the colored flames that you get when you put some metals in fire. But that’s what they thought was going on.
- Comment on Asking the right questions... 2 months ago:
A better test would be to see how it compares to previous posts on his social media accounts from, say, around 2020.
- Comment on I Went All-In on AI. The MIT Study Is Right. 2 months ago:
The thing about this perspective is that I think its actually overly positive about LLMs, as it frames them as just the latest in a long line of automations.
Not all automations are created equal. For example, compare using a typewriter to using a text editor. Besides a few details about the ink ribbon and movement mechanisms you really haven’t lost much in the transition. This is despite the fact that the text editor can be highly automated with scripts and hot keys, allowing you to manipulate even thousands of pages of text at once in certain ways. Using a text editor certainly won’t make you forget how to write like using ChatGPT will.
I think the difference lies in the relationship between the person and the machine. To paraphrase Cathode Ray Dude, people who are good at using computers deduce the internal state of the machine, mirror (a subset) of that state as a mental model, and use that to plan out their actions to get the desired result. People that aren’t good at using computers generally don’t do this, and might not even know how you would start trying to.
For years ‘user friendly’ software design has catered to that second group, as they are both the largest contingent of users and the ones that needed the most help. To do this software vendors have generally done two things: try to move the necessary mental processes from the user’s brain into the computer and hide the computer’s internal state (so that its not implied that the user has to understand it, so that a user that doesn’t know what they’re doing won’t do something they’ll regret, etc). Unfortunately this drives that first group of people up the wall. Not only does hiding the internal state of computer make it harder to deduce it, every “smart” feature they add to try to move this mental process into the computer itself only makes the internal state more complex and harder to model.
Many people assume that if this is the way you think about software you are just an elistist gatekeeper, and you only want your group to be able to use the computer. Or you might even be accused of ableism. But the real reason is what I described above, even if its not usually articulated in that way.
Now, I am of the opinion that the ‘mirroring the internal state’ method of thinking is the superior way to interact with the machine, and the approach to user friendliness I described has actually done a lot of harm to our relationship with computers at a societal level. (This is an opinion I suspect many people here would agree with.) And yet that does not mean that I think computers should be difficult to use. Quite the opposite, I think that modern computers are too complicated, and that in an ideal world their internal states and abstractions would be much simpler and more elegant, but no less powerful. (But elaborating on that would make this comment even longer.) Nor do I think that computers shouldn’t be accessible to people with different levels of ability. But just as a random person in a store shouldn’t grab a wheelchair user’s chair handles and start pushing them around, neither should Windows (for example) start changing your settings on updates without asking.
Anyway, all of this is to say that I think LLMs are basically the ultimate in that approach to ‘user friendliness’. They try to move more of your thought process into the machine than ever before, their internal state is more complex than ever before, and it is also more opaque than ever before. They also reflect certain values endemic to the corporate system that produced them: that the appearance of activity is more important than the correctness or efficacy of that activity. But that is, again, a whole other comment.
- Comment on Amazon’s AI ‘Banana Fish’ Dubs Are Hilariously, Inexcusably Bad 2 months ago:
Voice acting is so incredibly disrespected, its not a surprise at all they’d try to replace it with this garbage.
- Comment on What did I forget? 2 months ago:
I like Kazakhstan’s flag because I think its a nice combination of colors:
Its not very low entropy though, at least not compared to ones like Germany’s or Ukraine’s.
- Comment on The Xbox 360 came out 20 years ago 2 months ago:
So for you I guess the proper comparison would be that the Xbox 360 is now as old as the IBM System/360 mainframe was when the NES released in NA. Image
- Comment on The Xbox 360 came out 20 years ago 2 months ago:
The NES having released in North America in 1985, this means that the 360 is now roughly as old as the NES was when the 360 came out.
- Comment on It is a silly place. 2 months ago:
It appears that this quote is from this clickhole article.
- Comment on RAM is so expensive that stores are selling it at market prices 3 months ago:
Hallucinations are an intrinsic part of how LLMs work. OpenAI, literally the people with the most to lose if AI isn’t useful, has admitted that hallucinations are a mathematical inevitability, not something that can be engineered around. On top of that, been found that for things like mathematical proof finding switching to more sophisticated models doesn’t make them more accurate, it just makes their arguments more convincing.
Now, you might say “oh but you can have a human in the loop to check the AIs work”, but for programming tasks its already been found that using LLMs makes programmers less productive. If a human needs to go over everything an AI generates, and reason about it anyway, that’s not really saving time or effort. Now consider that as you make the LLM more complex, having it generate longer and more complicated blocks of text, its errors also become harder to detect. Is that not just shuffling around the necessary human brainpower for a task instead of reducing it?
So, in what field is this sort of thing useful? At one point I was hopeful that LLMs could be used in text summarization, but if I have to read the original text anyway to make sure that I haven’t been fed some highly convincing falsehood then what is the point?
Currently I’m of the opinion that we might be able to use specialized LLMs as a heuristic to narrow the search tree for things like SAT solvers and answer set generators, but I don’t have much optimism for other use cases.