homicidalrobot
@homicidalrobot@lemm.ee
- Comment on Cyberpunk 2077 released in December 2020. Almost 4 years later, what is your opinion on it? 2 weeks ago:
NMS was quite literally a different looking and feeling game with maybe 5% (yes, twenty times less) of the current content and gameplay loops. Everything changed from how long it takes to gather basic resources to what order you get them in, the tutorial was streamlined and the way it picks the planet you start on was changed. There’s an unbelievable amount of things to do, to the point that expeditions started existing to give players a more guided experience with fresh regular content. It’s truly a far cry from where it launched, even space stations (the most static structures found in most star systems) have been overhauled and the old ones are only around as easter eggs now.
CP2077 integrated a ton of content and features from the most popular mods it had after the Anime update (particularly Vehicle Combat, from which it even took improvements to the way police spawn and act in addition to, yknow, the vehicular combat). Only a few of the core systems changed, mainly quickhacking and the way cybernetic implants are handled (also almost straight up taken from a mod). They did a balance pass on guns and made some of the weapon type features a bit different. If you didn’t push too terribly far through the game on release, none of it would seem different really. The locations and behavior of weapons and enemies in general gameplay didn’t change much, but access to mobility via implants was made easier (as the separated stores for them were largely equalized and merged) so it’s easier for fresh players and people not using guides to finish their “build”. Not quite the huge makeover NMS received, but it’s definitely different in terms of progression.
While you’re probably right to some extent about naysayers decreasing naturally over time, both games now have suspicious steamcharts numbers for being single player experiences. They get an influx of new players regularly in ways other similar titles don’t, and it’s almost certainly due to the changes in opinion of people who were playing them around their major updates, journalist articles or enthused friends.
TL;DR: No man’s sky really did change that much. CP2077 didn’t go as far but they’ve clearly made end user-oriented changes that are uncharacteristic for single player experiences.
- Comment on Honey 4 weeks ago:
It just struck me as weird. Really strange thing to add in an edit considering the rest of the post, just extremely confusing in context.
- Comment on Honey 4 weeks ago:
Sorry, is this post satire or are you talking about satire you did not recognize? NEVER seen a vegan call breast milk non-vegan and have in fact actually seen more discussion about whether vegans should be breastfeeding children at all, I.e. is it healthy to do so with their diet.
You’ve put the word debate in quotation marks flippantly like there’s an obvious answer, but I’m pretty sure you just misunderstood a conversation rife with sarcasm or taken out of context (or straight up made it up).
- Comment on I love diablo-likes, but they're also really annoying. 1 month ago:
You described the garlic-like genre. Which has gotten VERY big. “we’d be seeing a lot more football-manager-like tweak-and-simulate loops, if that’s what they were going for.” They are MAKING THEM it’s VAMPIRE SURVIVORS lmao
Most of your complaints about obfuscation make me think you haven’t played Last Epoch and don’t know there is a solution: simply put the information someone would alt+tab or otherwise leave the game to find it IN THE GAME! LE has a robust in-game guide with info on everything from weird status effects down to how elemental resists work against elemental penetration and reduction.
A large portion of the issue is the ever eternal Minecraft Problem imo, it seems like you (and many people in general) have trouble setting your own goals when it comes to why you’re making the character more powerful. ARPG have different approaches to this: diablo 3 hasn’t got much stuff to “distract” you from pushing greater rift levels, while Path of Exile gives you a 12 boss checklist in different dimensions and you need to finish a LOAD of content, then fight 4 of them to fight the bigger bosses after them (and content beyond even that). Without knowing which bosses or how to find them, some players get lost.
TL;DR the genre is evolving as people ask these kinds of questions and you’re slightly behind the forefront of questioning here. Not a knock, just worth mentioning that what you’re looking for (an ARPG with sparkling information clarity) already exists, and the thing you’re thinking might exist in the future (streamlined ARPG with less mechanical intensity) also already exists.
- Comment on Why do Counterstrike and the other top 10 games on Steam NEVER change? 1 month ago:
E:D doesn’t really have them, but valheim and other information heavy games tend to have writeable signs. Since early modded minecraft, I have utilized these signs to communicate with my future self; writing down what I’m doing at the time and what my major goals are before logging off for the night is just part of my gaming routine now. Takes me a few seconds of reading to trigger the flow of action again. When games don’t have signs, I use a notepad .txt file to track what I was up to, or failing that I’ll save a note in my phone.
I would never have finished factorio or satisfactory without text files and signage. I would never have finished most large minecraft modpacks without signage. Organization skills rock.
- Comment on "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy" 2 months ago:
You could build up your base (also a defense map) pretty freely, but it was never unlimited resources creative. You’re right to be confused by this comment
- Comment on "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy" 2 months ago:
Save The World isn’t sandbox or everything and was the only launch mode for the game
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 2 months ago:
You’re incapable of having a rational discussion and ignoring the fact that you needed to install uPlay even when buying it through other storefronts. This isn’t something steam did better on, and you googling and linking the first article you see that remotely confirms your viewpoint (which is now detached from the thread) is kind of childish
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 2 months ago:
You cherry picked a single example you couldn’t recall until pressed. It’s really obvious you’re only here to trash a storefront you don’t use for no reason. If you recall, the division 2 was only on uPlay, requiring you to install the game through it even if you purchased it elsewhere - and that’s a substantially worse data collection vector than EGS (multiple breaches) and it is actually missing features like linking of DLC to the store page. What’s your point?
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 2 months ago:
You are not arguing in good faith here - the other user is being very clear about their question and you are pretending not to understand. You invented a sourceless situation to answer the question while saying you didn’t understand it.
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 2 months ago:
What features? I have seen a lot of complaining about performance of the storefront here, which leads me to believe a lot of the complainers have not actually used EGS in actual years. I haven’t seen anyone mention an actual specific feature of Steam that EGS is missing. Multiple running versions for beta testing, DLC linking with the main game page, sale frequency, everything except the social features of steam (which are notorious for being garbage communities) are on par in EGS these days, so this thread is confusing for me since you guys haven’t actually explained a single missing feature.
- Comment on Today's featured article on Wikipedia: Outer Wilds 2 months ago:
There’s an in-game log of hints you’ve been given in the ship, the “rumor mode” on the terminal can help you stay goal-oriented.
- Comment on Today's featured article on Wikipedia: Outer Wilds 2 months ago:
The alien names aren’t gibberish - they’re all mineral and plant names. Made it really easy for me to keep track of lore, actually, having something to tie the characters to conceptually. Absolutely true that it’s a puzzle game first and foremost.
- Comment on Dog-like robot jams home networks and disables devices during police raids — DHS develops NEO robot for walking denial of service attacks 3 months ago:
While I agree with the anti-authority statement, I have to say the rest of the post is approaching incoherence. This reads like you did translation party on some apologetics texts.
- Comment on Valve runs its massive PC gaming ecosystem with only about 350 employees 3 months ago:
Okay, but what about pre-steam DRM? But what about services that have existed for less time and actually done the slippery slope shit you’re cowering in your boots about (Uplay)? You’re so busy listing possible problems and making problems up that you are not comparing and contrasting your available options. It strikes me that you are complaining to complain and don’t have realistic solutions in mind, you’re asking for either a rental system where you put up collateral to play a game or you’re suggesting that the developer only be able to sell a game once. Are you one of those crazy “first sale doctrine” sovcit types?
- Comment on Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal 4 months ago:
As for as storefronts go, which is what’s being talked about here, they are competing and winning. With a fraction of the employees other companies employ for storefront work. Origin (Rest Unpeacefully) and Uplay never stood a chance and epic has had plenty of time to market saturate. The company not being publicly traded doesn’t prevent competition, it prevents investor interests like quashing competition.
- Comment on Valve runs its massive PC gaming ecosystem with only about 350 employees 4 months ago:
You can play: Half-Life 1: Source Half-Life 2 Half-Life 2: Episode One Half-Life 2: Episode Two All with steam closed. Original half life expansions aside, your take is senile. I suppose alyx could’ve done without it.
- Comment on Why did he do this though 4 months ago:
You are literally falling for snake oil lmao
- Comment on Why did he do this though 4 months ago:
MMS video file size has a default limit set by your provider. However, basically every phone has RCS available by default these days - which will be used in these cases automatically, within the same messages app - except when Apple refuses to allow it because of cross platform interaction.
You stated that iMessage provided this benefit, and it doesn’t; it isolates this benefit from being used.
- Comment on Why did he do this though 4 months ago:
You have fallen for the actual lies. iMessage doesn’t have higher quality video or images, it trashes the quality of MMS for no reason. Have a green bubble friend send you the exact same image on imessage and email it to you/send it on discord/whatever. It destroys the quality. Any other messaging app or even the default messages app on most phones won’t degrade quality like this, even on cell data; it’s being artificially degraded to make you believe iMessage has something other messaging apps don’t. There is no magical picture beautifier in imessage.
- Comment on 6 months ago:
I don’t pen a word without 20 hours invested in the game unless it is a short title. I talk about the game with friends conversationally to get my thoughts in order, then I actually do a write-up if the game seems to deserve some word-of-mouth for innovation or refined design.
Sometimes, 20 hours isn’t enough for a game’s whole story, and it needs further investment to have a real analysis of scope - path of exile, elite:dangerous, any given mmo or fighting game, some 4x and rts, plenty of titles have zoomed-out takes that really take familiarity to understand.
Nothing bothers me more than clear beginner takes on a game written flippantly. Impossible to tell if someone is sharing an experience or just parroting what they read about the game when people talk about some titles recently, like gaming discussion has become infected at large by /v/ bandwagon culture.
It’s rare, but sometimes in talking or writing out how a game felt to play, I kind of change my mind about the experience. In the past few years I had the opportunity to just pick up a bunch of AAA titles as they dropped frivolously, since I sold a lot of dota 2 items from early TI events for mad steam bucks. I’ve noticed new IP in particular get a lot of hate from people who didn’t play the game at all and decided that without seeing any actual gameplay whatsoever, and going in to them I was kind of flippant myself, but by the end of the experience the gameplay always matters more than whatever the huge negative press cycle is focused on. Shitty dialogue? Level design woes? Random focus on a feature the genre typically does not have anyway? Sure, whatever, but I hardly remember anything from a game except for where the fun was derived when all is said and done.
Stephen King said the secret to being a good writer was to “Read a lot, write a lot” and keep that up. If you want to articulate your thoughts about a game, or even just improve at playing one, the same concept (practice) works all around here. I’m not going to say a disciplined approach is required for truth or validity, especially when it comes to games, but it sure helps you reach it in ways that literally just repeating what other people are saying cannot.
Play Outer Wilds.
- Comment on Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE 6 months ago:
I believe it. Multiple friends of mine updated to play and see the streets changes when this press cycle hit, a few even shared footage of suspicious noiseless head/eyes deaths while they were in enclosed spaces. If it has been long enough, just the words escape from tarkov will send some fans back, negative experiences suspended.
- Comment on Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE 6 months ago:
SPT and the multiplayer conversion (Now Project Fika, formerly MPT) are the best ways to experience the game now for a multitude of reasons. I think learning heatmaps and dead locations applies no matter how you play - and the same can be said for bullet penetration, it’s just part of the game - but there’s a neverending stream of cheaters that feel far worse to lose to than a boss you weren’t prepared for. I can get trashed by tagila eighty times and accept that gear is just forfeit, I chanced it going to factory; when I am killed by a head/eyes with no audio five seconds into a fresh raid multiple times a day there’s substantially less to learn from and improve on.
Worth noting you can get mods for SPT that change how AI behave, categorize them so some are doing a common farming route, some are moving to quest locations. It doesn’t make up for what we lost (the awkward vocal exchanges as you agree to not slay a new player at a starting quest location), but it helps retain some of the spice.
- Comment on Apple keeps flogging 8GB of RAM for its Mac computers but it's still a dead horse 6 months ago:
Some of us want to buy tools instead of toys. 4GB was great for the xbox 360 slim. Will it run anything a sane person would get a mac for? Probably not, most mac DAW I’ve used personally are hungry and 4gb is less than the machine I had my last crash filled experience on.
- Comment on Allegedly* 6 months ago:
Here’s the thing: nobody on the internet ever wants to have a philosophical discussion with you, much less with a username like Tropical Dingdong. Nobody has to prove shit to you. I can make outlandish claims like “Crazy frog arcade racer 2 is the best racing game ever created” and not back it up at all and that’s fine. Nobody has to argue with you or give you any benefit of the doubt. I know I sure won’t.
- Comment on Big Tech Is Faking AI 7 months ago:
The most popular venues for GPT assisted confidence schemes right now is a tie between discord and twitter. Twitter allows for the utilization of short form response bots in DM and posts, discord has an ongoing AI generated art scam where a robot begs you to comission them so they can make rent. Both have extremely easy to identify playbook/flowchart type responses, and key medsages they will always send to push the scam along among their generated chatter. It’s not quite nigerian prince, and it’s only getting more prominent as neither site has a handle on the current con and thus aren’t doing anything to curb it
- Comment on Allegedly* 7 months ago:
It really is. Now you have all these suggestions you’re not going to qualify. Arguing is performative and it’s clear you would rather do that than take five seconds to clarify lmao
- Comment on 7 months ago:
I see a lot of people saying nintendo will take action against you, but they are young and do not know about Graal Online, which is your actual competitor. Link to the Past style games are fun and interesting, but graal has dominated the space against any similar game for decades now, especially those in the same visual style. Tunic had a good solution (unique visual style) and I hope people don’t have the same initial reaction I did upon seeing it (that this is a graal world)
- Comment on lol just be up front lol 7 months ago:
Your analysis is single-perspective and lacks dimension, actually. Gonna guess the whole book is equally as useless as this post and pass. You have an extremely thin worldview overall and you think you know the meaning of life. Just absolute drivel lmao
- Comment on Al Jazeera could probably fire/replace its writers with LLMs, rebrand as AI Jazeera, and no one would immediately notice. 7 months ago:
Serif has the curly letters. Sans serif does not have the curly letters (hence the sans)