JoshuaSlowpoke777
@JoshuaSlowpoke777@lemmy.world
- Comment on The Weekly 'What are you playing?' Discussion 11 months ago:
Talos Principle. The VR version of the first game, haven’t gotten around to the second game yet. I love the puzzles (when I don’t struggle with timing running past mines), and it’s hilarious that the philosophical test to make a Milton admin profile showed me how utterly unprepared I am for philosophical debate, and how weirdly contradictory my viewpoints might be. Mind you, the only philosophy class I’ve taken in my life was an ethics class.
TL;DR Talos Principle is amazing so far, even though it makes me want to slink off back to college and sheepishly register for a philosophy class.
- Comment on Why do humans put salt on nuts such as cashews (assuming they don’t just require salt to form)? 11 months ago:
Ok, so it’s just a taste thing in this particular case, and not some other logistical thing like preservation?
- Submitted 11 months ago to nostupidquestions@lemmy.world | 6 comments
- Submitted 1 year ago to [deleted] | 2 comments
- Submitted 1 year ago to [deleted] | 5 comments
- Submitted 1 year ago to [deleted] | 3 comments
- Comment on Advice wanted regarding melee enemies when you tend to wield guns… 1 year ago:
Yeah, now that I think about it, I do carry a couple pistols and rifles on my hotbar, AND another shotgun, and one microgun. Any number of which could still be loaded.
…Yeah, at this point, I may just put the painblade away and either find a gun for that hotbar slot or enjoy the extra carry capacity lol
- Comment on Advice wanted regarding melee enemies when you tend to wield guns… 1 year ago:
Okay, another option has come to my attention: I could start actually investing in combat-tree skills enough to go for Rapid Reloading.
- Submitted 1 year ago to [deleted] | 6 comments
- Comment on [Potential spoilers for Nova Galactic ship components] How’s this ship look? 1 year ago:
Yeah, I pretty quickly rearranged the rooms to put the reactor further back, so I could put a thicker drive near the engines.
That, and I swapped the reactor and drive locations so I could get a better reactor brand without sacrificing a couple engine mounting slots, because I don’t think 3 Supernovas will be enough.
- Comment on [Potential spoilers for Nova Galactic ship components] How’s this ship look? 1 year ago:
Kepler-R
- Submitted 1 year ago to [deleted] | 8 comments
- Submitted 1 year ago to [deleted] | 1 comment
- Submitted 1 year ago to [deleted] | 4 comments
- Comment on Remember my previous post about a bug where no crew spawn on hostile ships? I think I’m closer to isolating the cause. 1 year ago:
Oh, I Just was saying that surveying planets in general while you have an active companion can risk triggering the bug (maybe it even is triggered by actual combat with miscellaneous alien critters, can’t confirm that, though).
The quests related to surveying planets or critters are fine, as long as you don’t bring a companion.
However, if you want to try the quests I’ve used for this testing, both are radiant/miscellaneous quests you can get after completion of the Vanguard questline.
I tested boarding using a quest you can get by talking to Commander Tuala in New Atlantis.
The objective that gives you the gene-sampling quest involves talking to a guy named “Perceval” (you’ll know him when you go through that questline)
- Comment on Remember my previous post about a bug where no crew spawn on hostile ships? I think I’m closer to isolating the cause. 1 year ago:
Based on further testing, something that can happen while with a companion during planet surveying seems to potentially trigger the bug, quest or no quest.
So the companion is relevant, the quests are not.
- Submitted 1 year ago to [deleted] | 4 comments
- Comment on Bug: after an unknown trigger, every hostile ship I’ve boarded has no crew 1 year ago:
Update: it seems to have happened again, but this time I noticed something. Both this incident and the last incident were preceded partially be a period of surveying a planet with life, with a companion by my side (Barrett, this time).
I may have even been on a surveying quest the first time, and a genetic sampling quest for the second.
So the common thread seems to be that this bug is somehow correlated with surveying a planet and/or combat involving alien wildlife.
- Comment on Weird bug: Barbacoa Wraps (food item) not showing up in inventory when crafted 1 year ago:
So what seems to have been happening is that, after crafting something with the cooking station in a Stroud-Eklund Mess Hall module specifically, it’d eat the required materials and give you nothing like a faulty vending machine.
But replacing that module with several smaller ones helped because other modules’ galleys still work, as do non-ship cooking stations.
- Comment on Weird bug: Barbacoa Wraps (food item) not showing up in inventory when crafted 1 year ago:
So, just an update: it seems that the bug seems to pertain to the Stroud-Eklund Mess Hall ship module specifically. I replaced that module with several smaller modules, two of them with galleys, and those cooking stations DO work.
- Comment on Weird bug: Barbacoa Wraps (food item) not showing up in inventory when crafted 1 year ago:
So from what I’ve been able to determine, the galley in my home ship isn’t working for some reason, BECAUSE THE GALLEY IN THE LODGE BASEMENT CERTAINLY WORKS. WTF
- Submitted 1 year ago to [deleted] | 10 comments
- Comment on Bug: after an unknown trigger, every hostile ship I’ve boarded has no crew 1 year ago:
It was not, in fact, Peacemaker, that much I can say
- Submitted 1 year ago to [deleted] | 2 comments
- Comment on [Mild spoilers for ship parts that exist] I still have the starting ship, but not a lot of the original parts are left 1 year ago:
Eh, the original HAB is gone and I replaced it with a workshop, a lab/kitchen, and a few bedrooms, and I’d argue “human centipede-ing” would apply if I was just duplicating the old Frontier HAB.
- Comment on [Mild spoilers for ship parts that exist] I still have the starting ship, but not a lot of the original parts are left 1 year ago:
It’s decorative, but it also has a couple attachment points for things like weapons. Notice how, from this angle, there’s a missile launcher on mine.
- Submitted 1 year ago to [deleted] | 7 comments
- Comment on 20+ hours in and my ADHD ass STILL can't figure out how the hell I'm supposed to repair my ship. The "REPAIR" icon is always greyed-out. Help! 1 year ago:
There’s a type of aid item simply referred to as “ship parts.” Places like Jemison Mercantile and UC Distribution Center sell them sometimes, and you may even earn them by helping UC/Freestar ships beat up hostiles in random encounters.
- Submitted 1 year ago to [deleted] | 3 comments
- Submitted 1 year ago to [deleted] | 5 comments