ericbomb
@ericbomb@lemmy.world
- Comment on Do you want the murderer of the UnitHealthcare CEO prosecuted? 3 months ago:
I am a pacifist, and I recognize the danger of encouraging/pardoning vigilantism. There are people I feel are heroes, who others view as villains. People should argue, debate, and put pressure as much as possible with non violence… but that is clearly not working for the ultra wealthy who are so insulated from 99.9% of what we can do.
The murdered man was, even by US capitalist standards, excessively evil. In a functioning and just system he would have had life in prison with no chance of parole for 1000+ counts of at the very least man slaughter for the millions of people whose health care was delayed or prevented. The world is a slightly better place without that level of extreme greed and heartlessness in it.
I also feel like the main point of prison “SHOULD” be Prevention and Rehabilitation. Which if the Attacker was personally harmed by a CEO and lashed out, I don’t think prison can accomplish either for him. I guess the US gov probably disagrees and thinks he should be rehabilitated as someone who is okay with being exploited by CEOs.
But I do want all evidence laid out, I want a jury to determine if he’s unhinged and a danger to others, or someone who was hurt on a fundamental level and lashed out. We of course assume it’s the second one, but we don’t know yet.
Juries and judges will sometimes use the kid gloves when dealing with people who kill their abusers, and I think a light sentence with the message of “murder is wrong… but so is allowing thousands to die to increase profits. So maybe don’t be so evil people wouldn’t mind giving up 10 years of their lives to see you removed from this world” would be fine.
… but also if this becomes another one of a million unsolved cases, I won’t lose a wink of sleep about it.
- Comment on Give us your best infodump. 4 months ago:
Shout out to the scientists who study the reproductive pattern of certain insects for the sole purpose of wiping them out.
We see you scientists that are sterilizing trillions of bugs then releasing them into the wild. Your work is wild, weird, but very effective.
- Comment on im going to need a bigger sd card for my tablet lol 4 months ago:
I promise, knowing why certain beetles have shinier shells than other beetles is very important to me!
Somehow.
You wouldn’t understand why though.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
Only 300? XD
That game is nothing but grind after like 20 hours.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
That makes sense! The list of dark games probably is most helpful to be like “here’s a list of games made to be addictive, what features that we spoke about are present in the games on this list?”
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
100%, it’s why I’m more pulled towards RTS games these days.
Like to “catch up” and compete in say a card game… you have to spend money. They are not designed for you to catch up on time.
An rts though? I can catch up to most of the folks if I want to.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
I mean, games without memory didn’t. Because once you turned off the game, it was all gone. This is more referring to if you have spent $200 on a game, and have like special event stuff in it, you’ll struggle to give it up.
But again, this is all part of bigger pictures. If it has this + grinding + time lock things + micro transactions it’s a problem. Games with just a couple of the features still have a high score of like 3+ and will be good games. Some of the things it asks about are only problems paired with other mechanics, while some categories are by themselves enough to be a problem.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
Haha good call out, but yeah I play this way on purpose and jump from freemium game to freemium game. I’ve gotten pretty good at jumping as soon as it feels like money is the only way to make progress, but to be clear I used to not be good at it and have wasted a few hundred dollars on stupid p2w games. I really want to try to stick to these nicer games now that I have a cool website to help me find them.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
Oof yeah I sometimes get drawn into idle games. It’s weird to be pulled into those, because just the constant feeling of accomplishing something short circuits my brain, combined with “Oh I should check in on my game once a day, or I’m not accomplishing things”. Usually once I stop playing for a few days I go “oh, why did I care?” But it feels real bad in the mean time.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
Someone shared it with me the other day and I fell in love so had to share!
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
I’m sure it worked for some people, but for me my brain just picked up the super obvious patterns before picking up much spanish.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
It really is, and it kills me when there are legit good games under there.
For a few months I played a cool monster catching game where it was like 5v5 style. The amount of cool combos you could do, the emergent game play with that many, each monster having own unique abilities and moves, etc. was so cool! PVP was really good because once you were proper placed, the games were close and often times came down to either a choice in game or realizing a mistake in team building “Why did I only bring one party member that can counter X?? As soon as they got focused down I got rolled by a team built around it!”
But the pve battles would get harder and harder, but the monsters you could catch weren’t getting stronger. So to continue in the main story you had to do events to get new ones, or… that lovely gacha shop. Eventually in the story the ability to catch new monsters was just removed. You could go back to the early parts to catch the old monsters, but there was maybe one in the main story that was any use once you were to where catching was disabled. Oh and evolving the monsters required you to do events which took… energy! Oh also chapter 1 of the story didn’t require energy to play, and had ability to catch monsters… but later on it did require energy.
So it opened with this really cool game where you could catch monsters, the fights were fair based on what you could catch, and overall was a fun time. Then slowly but surely every team member would need to be replaced by Gacha monsters (that could only be leveled up by gathering materials from events), and all the infinite play game modes would run out of content, leaving only the game modes that require energy.
UGH.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
Yeah I did the Spanish for months and it was like “You’re so high level!” but I realized as soon as I stepped back that I mostly had just gotten good at playing their games because they were formatted where the answers were generally obvious, to where I felt like just memorizing key words then trying to read children’s books would have been more helpful.
So yeah they for sure use a dozen dark patterns. Making you feel like your account is valuable, making you feel bad for skipping, giving you bonuses for playing on their schedule, and making you feel better at the language than you are.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
Oh no! That’s so annoying, maybe can help her quit by finding a better version of the game.
Like stupid match 3/candy crush trash has a million free clones.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
They said they’ll expand to steam eventually, but sounds like they wanted to focus on mobile to start because it has biggest player base and most of the dark patterns are industry norms for mobile.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
Very much so :( I’ve played some genuinely really fun games in the top list, but the instant you start playing you can feel what they are about.
Like I’ve been playing Warhammer 40k Tacticus. It’s really cool!.. I’ll probably play it for another week or two at most. Every action I take brings up a suggestion for me to buy something. Everything requires energy. There are about 50 different currency types. I get alerts that I’ve completed quests… that I can’t turn in because they are quests only available if you buy the premium Battle pass. Or the ULTIMATE battle pass. Like you unlock a new character and instantly it pops up like “Congrats on your new character, would you like to spend $20 to level them up so they’re not useless?”
It’s fun because I’m still unlocking more story content at a decent clip, but as soon as it’s a day between 20 second lore drops I’ll have to uninstall. Which sucks, because the game play is fun and interesting since it’s modeled after the mechanics of 40k with the customization of a video game.
So yeah, very sad.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
I mean I think this site goes with “overly broad so you can pick what you want” approach.
Also the way I’m viewing it, is each individual item is a thread of a dark pattern. Weaved into normal game play it’s completely fine. It’s just when all the threads of a category come together is it a pattern designed to trigger addiction and over spending.
Like competition is listed under a category, but if that’s the only item in the category, it still has a stellar score and rightfully so and isn’t listed as a dark pattern.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
Well 1 dark pattern doesn’t ruin their score or make a dark pattern game. Because like games with random loot where every piece is viable and goes for a fun build like a rogue like is wonderful, but it’s a thread of a dark pattern. Alone it’s not scary, and can be fun. Combined with time gates, terribly low drop rates, and pay to skip? Suddenly we have a very nasty dark pattern.
- Comment on YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns" 5 months ago:
I mean it is a dark pattern. It drives us to play more even when we’re not having fun. How many times have we all done a dungeon not because it’s fun, but because we want it to drop the thing?
But at the same time, if that’s the “only” dark pattern, that’s probably fine! And it’ll most likely get a high score of 3+ on the positive side. But if you combine the random loot with time gate, pay to skip, pay to win, etc. then the score rightfully craters.
I think the site is good because it empowers us to pick what we actually want to deal with.
- YSK about Darkpatterns.games, a website that rates mobile games on their "Dark patterns"www.darkpattern.games ↗Submitted 5 months ago to youshouldknow@lemmy.world | 65 comments
- Comment on Funky Little Rodents 5 months ago:
I actually went to a science/nature camp as a kid where a pig part was we would catch pot guts (ground squirrels)!
Almost every animal there had been caught dozens of times. Because they would go in, get peanut butter, be shown to a counselor that would mark that they were caught, then let go. So pretty sure all of them were trap happy since a 100 traps were out in a field 4 months out of the year, every single year.