ChickenAndRice
@ChickenAndRice@sh.itjust.works
- Comment on billionaires are a cancer on society [literally] 4 hours ago:
- Comment on Kobeni (by Osakechan0) 1 day ago:
Spoilers for part 2 manga:
Tap for spoiler
Man I miss Kobeni. Her brother is not the same thing 😔
- Comment on A Tech-Backed Influencer Wants to Replace Teachers With AI 1 week ago:
She*, as it says in the article
- Comment on A Tech-Backed Influencer Wants to Replace Teachers With AI 1 week ago:
I mean yeah. What other country is this batshit crazy about privatizing everything while preaching neoliberalism?
- Comment on Dreamsettler, the follow-up to early internet inspired browser game Hypnospace Outlaw, has been cancelled 2 weeks ago:
Damn, I actually want to cry 😭
- Comment on Nexus Mods Sale Sparks Concern in Modding Community 2 weeks ago:
I’ve seen too many services go through enshittification, which is why I’ve always made backups of the mods I installed.
That said, that obviously scales poorly if you download a lot of mods or really massive mods.
- Comment on Steam Next Fest has started once again. What good demos have you found? 2 weeks ago:
Seeing as Steam Next Fest ends about 12 hours from now, I’d like to describe / review some demos I’ve been played over the week. Hopefully, at least some of these games haven’t been mentioned before, apologies for bumping the thread:
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No, I’m not a Human: Easily my favorite demo of Steam Next Fest. The game presents a kafkaesque scenario in which you must let in humans, but keep out “Visitors” from your own home. The game is intentionally (and consistently) ugly, in a way where even the humans are ugly. The game has a collage like aesthetic, much like the creepy Nickelodeon show Angela Anaconda. This is my favorite type of horror (eerie and weird!), all without resorting to cheap methods like jumpscares. Aspects of the demo are randomized, so there’s lots of replayability.
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Bloodthief: Oh man. As a fan of games like Dusk, Ultrakill, Celeste, and Super Meat Boy, this is a game that was made for me. It’s like a precision platformer in first person with hack and slash elements… I am going to spend a lot of time on this when it comes out lol
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Ball x Pit: basically Atari breakout combat (against tetris shaped enemies) with roguelike elements. Also, you craft and build outside of combat. I’m interested to see how these different genre elements will play out in the final release.
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Bits & Bops: Beautiful rhythm based game, thats fun, charming, and family friendly. Apparently a spiritual successor to Rhythm Heaven, which I have not played. Has a native Linux build. I encountered some bugs (the game would sometimes freeze when transitioning from tutorial to game, or restarting a stage)
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Project Arrow: Puzzle platformer with some precision platforming elements and combat (involving a bow and arrow). Adorable cat protagonist. Synthwave soundtrack, plays great with mouse and keyboard.
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The Adventures of Sir Kicks A Lot: Surprisingly deep immersive sim with hack and slash elements. Despite the Minecraft aesthetic, the animations are surprisingly fluid and funny at times. There’s some DNA of Dishonored and Thief in here, where you are rewarded for creativity.
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Kity Builder: Simply adorable. It’s a calm game in which you are free to build on a remote island. In fact, there are no limits: you do not have to gather resources, farm materials, or grind to build. You can also place as many buildings as you like (and you have to, to get around the island)
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Dispatch: Surprising depth to the hero dispatch mechanics. Funny cutscenes (although the humor might not be for everyone). Cutscene interactions remind me of the Telltale games (to be expected, since some of the employees worked on this). Has a star studded cast that makes it feel like you’re playing a high budget TV show
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Platypus Reclayed: Remake of older 2004 game. Side scrolling ship shoot-em up with hi-res clay models, and has 2 player local coop. Pretty fun.
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Evolve Lab: Async multiplayer rougelite in which you (auto-) battle sea creatures that you can upgrade between rounds. Pretty fun for the small amount of time I played
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Forestrike: Roguelite martial arts game in which each battle can be rehearsed infinitely in your character’s mind (before actually trying it in the real world). You are encouraged to rehearse extensively, since what happens in a real world fight (like getting hit, or having a hostage die) is permanent in your run. An interesting, political story is teased in the demo.
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Pigface: Very dark, gritty immersive sim in which you play as an assassin, taking contract jobs. Atmosphere almost feels like Manhunt, although not quite as dark. Feels more like a PS2 game than PS1. AI could use some work but the potential is definitely there.
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Wander Stars: Animation and character designs are an obvious love letter to DBZ. Gameplay is turn based combat, where you arrange words to create your attack. You know how in anime they shout words before their attacks? The combat is literally that lol. Note that it’s a roguelite so dieing puts you at the beginning of a map (or forces you to load). I’m somewhat mixed on this structure (for this type of game), but we’ll see how it goes when the game releases.
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Öoo: Cute puzzle platformer and metroidvania where the title looks like the main character lol. You use bombs to break obstacles and reach certain areas.
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Ratatan: Rhythm based roguelite where you command a small group of creatures to fight bosses and other enemies. It definitely has a “kawaii” aesthetic, so not for everyone. Overall really fun
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The Drifter: Point and click game with an interesting story and great voice acting. I won’t mention more, to avoid spoiling the story
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Demonfo: The only VN on my list. It is also a point and click game. Interesting story that kind of reminds me of Urban Myth Dissolution Center. Surprisingly funny, at times.
Special mentions:
- Undermine 2 and Neon Abyss 2: I’ll be honest, I thought these were only ok as singleplayer experiences. However, they look like they might be fun games to play in online coop.
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- Comment on Friendly reminder that Tailscale is VC-funded and driving towards IPO 3 weeks ago:
If I host headscale on a VPS, is that as seamless of an experience as Tailscale? And would I miss out on features, like the Tailscale dashboard? How does the experience change for me (an admin type) and my users (non-technical types)?
- Comment on How do you keep track of what games you have played over the years? 4 weeks ago:
I game exclusively in Linux (and I play on GOG and Itch), so I just use Lutris categories for this. Of course, I made a Lutris account and turned on sync
- Comment on Besides mod logs, is there a better way for the Fediverse to keep track of malicious actors, such as Kiwi farms members and genocide deniers? 4 weeks ago:
You don’t know Shaun? How come?
(I don’t know either)
- Comment on Google confirms more ads on your paid YouTube Premium Lite soon 4 weeks ago:
I keep noticing people in this thread recommending UBlock Origin, with others replying that they eventually got a popup to turn off their adblocker.
This is usually followed by replies mentioning they just click X (or add a UBlock filter on the popup), and go on with watching Youtube. No problem, right?
According to Ublock Origin’s Redd*t Post, that is just the first warning stage; eventually the presentation of their anti-adblock message becomes more intrusive until you receive the “The in-player message. Playback is stopped.”
I should know. I get that message on any Youtube video (while logged in), and it doesn’t go away for several hours.
That said, my workaround (extremely hacky) was to find the RSS feeds for all of my channel subscriptions, and then add them to FreshRSS. That section of my RSS feed essentially acts like a Youtube subscription page, but not tied to an actual account.
On my computer: I watch them in a private browser Firefox profile I’ve dedicated solely to Youtube (and has all of the extensions already installed, of course).
On Android: I watch them using NewPipe.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 month ago:
They Bleed Pixels. Tough as nails precision platformer with combat, and a gothic Lovecraftian aesthetic. Came out in 2012, but for some reason didn’t get as much attention as Super Meat Boy (2010)
- Comment on [deleted] 1 month ago:
I want to be remembered as the succulent meal that sometimes makes good points and funny jokes 🍗🍚
- Comment on The Baldur's Gate 3 cast got a new set of pre-painted minis and—oh, oh no, oh no no no 1 month ago:
Judero lookin’ asses
(Judero is actually an amazing game and a work of art. Go play it, if you like the idea of a game made fully in clay + spare pieces laying around the creator’s house)
- Comment on Ori Studio Head Says Review Bombing Might Force Studio Closure, Then Takes It All Back 1 month ago:
Oh damn. I was going to get the Ori games but will spend my money elsewhere. Thanks for the heads up.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 month ago:
Linda Cubed Again, for the Playstation 1. It’s a Japanese RPG released in 1997, with an English fan translation released last year (after 10 years of work!)
I was surprised by some of the systems implemented in the game: a working bank system, some locations change over time, dynamic weather with effects on the environment (i.e. rainfall can flood lower levels of caves), and more.
There’s a youtube video that goes over the story, but overall I’d say it’s a pretty solid pokemon-like that deserves more attention. I should mention that the game is pretty dark and features a lot of taboos. The github link describes them in a content warning section, in case you want to try it for yourself
- Comment on Has Reddit acknowledged the existence of Lemmy? 1 month ago:
I remember suggesting Lemmy to mods of a popular subreddit, during the API Shutdown 2 years ago
They told me they had no idea how to even use it and would rather just use Discord. I check a couple months ago and they still exist on Reddit…
- Comment on What are some good examples of "Where the fuck do you go" kind of games? 2 months ago:
A couple times in Linda Cubed Again. The game’s next objectives are told to you by characters, or through the in-game voicemail system.
However, there is no “current quest” screen so if you take a break from the game, you can easily forget where you left off.
Also, it doesn’t help that the game was only released in Japan (and fan translated only recently) so there’s not a lot of walkthroughs you can follow.
- Comment on Grand Theft Auto VI is Now Coming May 26, 2026 - Rockstar Games 2 months ago:
Rockstar’s site, so it’s official.
…but it would be hilarious if a Rockstar intern misheard that during a meeting and posted it anyways. 0% chance of that happening, however
- Comment on The internet is millions of monkeys hammering away on typewriters. 2 months ago:
For now, until the organic apes are replaced by computer apes
- Comment on [deleted] 2 months ago:
Fair enough
- Comment on Skin Deep review - Blendo's first game in seven years is a small triumph. 2 months ago:
I remember having fun playing the demo, but felt the humor was too Taika Waititi-ish for my tastes.
Glad to see it’s out, of course.
- Comment on [deleted] 2 months ago:
Take this down nephew
- Comment on DRM-Free OnlyFans Downloads See Widevine Project Nuked From GitHub 2 months ago:
git clone this before it gets taken down
- Comment on DRM-Free OnlyFans Downloads See Widevine Project Nuked From GitHub 2 months ago:
I found radicle.xyz but I’ve never used this technology before. Maybe someone can shed some light?
- Comment on DRM-Free OnlyFans Downloads See Widevine Project Nuked From GitHub 2 months ago:
I was wondering why these types of open source projects always push to Github, despite the latter always complying with DMCA. (I get that Github provides discoverabilty features, but it just isn’t worth it to have all your work taken down).
On a similar note, has anyone tried out radicle.xyz? It’s supposed to actually make use of git’s peer to peer nature (and not the client server model that everyone adopts with git) and ideally provide discoverability features.
The said I’ve only read the faq and haven’t actually tried it myself. Basically I’m wondering if it’s worth doing a deep dive on this technology
- Comment on An Alarming Number of Gen Z Ai Users Think It's Conscious 2 months ago:
We have to make the biggest return on our investments, fr fr
- Comment on This ICE-snitching app is actually promoting a meme coin 2 months ago:
Lmao this is the type of creativity the world needs. Shame about the circumstances requiring it, however
- Comment on This ICE-snitching app is actually promoting a meme coin 2 months ago:
Coffee didn’t hit my brain before reading the headline; I thought this was an app to report ICE sightings lol
(Maybe someone on F-droid could get on that?)
- Comment on Nintendo GameCube is coming to Nintendo Switch's Online Membership 2 months ago:
Got it. No worries, I apologize if I came across as grumpy as well. For what it’s worth, there were a few things I liked from the direct (Donkey Kong, Mario Kart, and 3 seconds of Silk Song).