Nice that they did this with RL but this game looks fairly straightforward to automate by more classical means.
CyberRunner AI beats humans in physical skill game for the first time
Submitted 11 months ago by throws_lemy@lemmy.nz to technology@lemmy.world
https://bgr.com/science/cyberrunner-ai-beats-humans-in-physical-skill-game-for-the-first-time/
Comments
solrize@lemmy.world 11 months ago
Transporter_Room_3@startrek.website 11 months ago
I couldn’t find it in the article, but I skimmed the paper, and it looks like they only used a camera for input where the ball is in relation to everything.
My problem is it seems like they only used one single board configuration.
Can it do multiple varieties, with different wall spacing and such? If they get a human who’s good at these things and can do multiple layouts quickly, and a computer can do the same with randomized layouts, I’ll be more impressed.
As for whether you could automate it, sure you could with other (non optical camera) sensors to detect where the ball is at all times but doing it with just software and a camera is still mildly interesting.
NeoNachtwaechter@lemmy.world 11 months ago
If you really want to call this a physical skill game, then it is one of the most computer friendly
SkyezOpen@lemmy.world 11 months ago
Goddamn let him cook. Any% speedruns are the best.
topinambour_rex@lemmy.world 11 months ago
It remembers me this video. An AI was trained to play a hide and seek game, and used glitches for win.
veloxization@yiffit.net 11 months ago
That’s absolutely hilarious! The ways they learn to screw with each other, with and without glitches. xD
BloodSlut@lemmy.world 11 months ago
they hate to see a man at his best
XTL@sopuli.xyz 11 months ago
This is the only case where I would agree. And some people claim machines can’t be creative.