Angry Call of Duty Fans Are Review-Bombing the Wrong Modern Warfare 3::Poor Modern Warfare 3. No, not the new one. The original one, from 2011. It’s getting review-bombed by angry Call of Duty fans who seem a bit confused about which Call of Duty is which.
They are confused because they keep naming the game the same stupid ass shit. Just call it COD and the fucking year like sports games.
BombOmOm@lemmy.world 1 year ago
The title seems to be poking at fans, but the repeated name was always bound to lead to confusion. Activision is out of ideas.
hal_5700X@lemmy.world 1 year ago
It’s not just Activision. It’s all of AAA gaming. If you want something new go to AA or indie games.
Gigan@lemmy.world 1 year ago
Hollywood too. Everything is a sequel or reboot.
leekleak@lemmy.world 1 year ago
Ehhh well, I’ve kinda regained a bit oh hope after starting Alan Wake II, but yeah the big three (EA, Activison, Ubisoft) are hilariously bad.
emogu@lemmy.world 1 year ago
I don’t think it’s so much that they’re out of ideas but that they’re too scared to risk new ideas. These games are so expensive to make now so they squeeze out as much as they can with MTX and season passes to stuff their pockets as much as possible. The longer they can keep you playing, the more money they can make off of you with minimal additional effort. Wrapping up that plan with a nice widely-recognized Call of Duty logo makes them a lot of guaranteed upfront cash.
Doing the same thing for a new unknown property won’t have that guaranteed audience, will require a lot more marketing effort, and possibly years of underperforming results before it starts becoming worthwhile. And even then it’ll be impossible to catch up to the behemoth of the biggest shooter franchise in gaming history. So it just makes financial sense to keep remaking and rebooting the tried and true. Their CEOs and shareholders demand it and their audience (for now) is happy enough to keep it that way with their wallet votes.
tl;dr With development costs growing exponentially, publishers looking for the easiest path to the most profit, and gamers already primed to keep buying the next installment no matter what, sticking to old ideas is what makes the most sense. Goes for movies too.