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Black Ops 7 single-player doesn't allow pausing or mission checkpoints on top of being always-online

⁨10⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨day⁩ ago⁩ by ⁨ZippyBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/black-ops-7-single-player-doesnt-allow-pausing-or-mission-checkpoints-on-top-of-being-always-online

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Comments

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  • JoeKrogan@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Just need the verification cans now

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    • ShaggySnacks@lemmy.myserv.one ⁨21⁩ ⁨hours⁩ ago

      I have been stock piling my verification Mountain Dew cans.

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  • NuXCOM_90Percent@lemmy.zip ⁨1⁩ ⁨day⁩ ago

    I saw an argument about this on a different forum.

    it sounds like the root problem is related to the SP campaign providing MP progression. So, because apparently how many times you’ve prestiged a 1911 is a major concern, all of that requires phoning home (the olds among us may remember when this was literally UbiDRM back for SC Conviction and the like…).

    From what I could tell: If you gracefully disconnect then you keep your checkpoints. If you lose connectivity, you lose your progress for the entire mission.

    It sucks since there really is nothing like a CoD spectacle out there. But if you just want a good FPS campaign with some fun moments? Get your Steam on.

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  • Assassassin@lemmy.dbzer0.com ⁨1⁩ ⁨day⁩ ago

    What’s the point?

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