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Killing Floor 3 - Launch Trailer

⁨27⁩ ⁨likes⁩

Submitted ⁨⁨9⁩ ⁨hours⁩ ago⁩ by ⁨simple@piefed.social⁩ to ⁨games@lemmy.world⁩

https://www.youtube.com/watch?v=Gy8HeVgZuM0

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Comments

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  • VonReposti@feddit.dk ⁨8⁩ ⁨hours⁩ ago

    You have to be signed in to see the video…

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    • thermal_shock@lemmy.world ⁨6⁩ ⁨hours⁩ ago

      lifehacker.com/watch-age-restricted-youtube-video…

      Try that. There also other ways to bypass sign in, but can’t link them at the moment. Google will help.

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  • Drathro@sh.itjust.works ⁨6⁩ ⁨hours⁩ ago

    I just played the most recent round of stress testing after the initial invite-only beta a few months back. The game is in WAY better shape post-delay than it was initially, but I can’t help but feel it still needs some significant additional time to bake. The devs definitely seem to be taking player feedback to heart, so I do have faith it could get to a good spot, but I’m personally going to wait for a steep sale to purchase, at which point it would ideally be patched into an even better place.

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    • SkyezOpen@lemmy.world ⁨6⁩ ⁨hours⁩ ago

      What’s significantly different that necessitated a third game? And is it going to be monitized to hell like 2 eventually became?

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      • Drathro@sh.itjust.works ⁨5⁩ ⁨hours⁩ ago

        Weapon attachments, a more on-the-fly equipment and gear game… Some small QoL items… Honestly aside from getting to ride the hype of a new release there isn’t much to this iteration that “elevates” it beyond KF2. That’s largely why I said it still needs time to cook. If you took everything that KF2 did right and polish the shit out of it, crank it to 11 so to speak, then I could see a full separate release as justifiable. This one is definitely feeling more like a rebase so that they can go even HARDER after micro transactions and battle pass monetization.

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