Half life was supposed to release in November 1997 but coding team decided to overhaul the game completely and released the game in 19 November 1998. Everything is changed about it and became one of the most important game of gaming world.
The most important change was going from pewpewpew to pop pop.
Flemmy@lemm.ee 3 days ago
The freedom to look and move around with a mouse instead of buttons made it really popular. And back in those days you got your reviews from the school canteen.
PhobosAnomaly@feddit.uk 3 days ago
Mouse look was revolutionary.
I tried to play Half-Life Uplink with the right directions of looking mapped to 789, 4 and 6, 123. It wasn’t very intuitive.
That said, I played Quake 1 with lookup and lookdown bound to PgUp and PgDown, and Quake II on PlayStation with lookup and lookdown mapped to L1 and R1.
Looking back, that was a wild few years.
who@feddit.org 3 days ago
What shooters had you been playing that required using buttons to turn? I’m pretty sure Half-Life didn’t invent mouse look.
Kolanaki@pawb.social 3 days ago
The OGs like Wolf3D and Doom did not even have mouse support until later.