Chroma, Ubisoft’s colorblind simulation tool, is now available for public use after several years of internal use and development. With an estimated 300 million people around the world affected by colorblindness, Chroma allows developers to accurately replicate their experience and create accessible content to meet their needs. The open-source tool works by applying a filter over the game screen without hindering performance.
As problematic as AAA publishers can be, their steps towards spreading accessibility within the industry as a whole are always nice to see and worth sharing, I think. Did anyone besides Ubi and EA did something like that?
arudesalad@sh.itjust.works 1 week ago
Extremely rare Ubisoft W
yggstyle@lemmy.world 1 week ago
EA games with command and conquer and now this. The world surely is coming to an end.