Comment on 62% of Funded Blockchain and Web3 Companies Attract Fewer Than 100 Monthly Organic Visitors
PrivateNoob@sopuli.xyz 3 months ago
Damn all the comments seem to be heavily downvoted for some reason. Interesting. What advantages can blockchain bring you, other than crypto?
seaQueue@lemmy.world 3 months ago
It’s pretty good at proving digital chain of custody. You could, for example, handle public records on a block chain.
I’ve been hoping for a game platform that tokenizes game licenses so that we can sell or gift them to others when we’re done with them - basically steam but you own your copy of the game and can sell it on. This is incredibly unlikely to happen though, a secondary market for digital licenses would eviscerate profits.
CaptainSpaceman@lemmy.world 3 months ago
Licenses as NFTs could have the method youre looking for. When resold, the original creator of the license gets a small cut, usually about 5% of sale price. The vendor website gets tx fees and the seller gets 90-95% of the sale price.
Its a strong model imo.
JASN_DE@lemmy.world 3 months ago
Why would a game developer want that?
Petter1@lemm.ee 3 months ago
To sell a crap game to degen crypto bros, I guess
CaptainSpaceman@lemmy.world 3 months ago
Why would they want residuals on digital resales?
Is that a serious question?
umbrella@lemmy.ml 3 months ago
why would we want to pay a tax to resell shit?
msage@programming.dev 3 months ago
I can’t help but throw this down here:
FUCKING STOP LIMITING DIGITAL ASSETS WITH LICENSES.
Digital is the only realm where you can make FREE* copies of EVERYTHING**. Why do people argue for making additional limitations of such capabilities is beyond me.
I know why companies and rich people want to create artificial scarcity even in the digital world. And I guess some poor shmucks think they can get richer, but it’s not true.
So stop with the ‘dEcEnTrAlIzEd OwNeRsHiP lOdGeR’ bullshit, and enjoy the FREE* copies of everything we have.
** Fuck DRM, avoid shit that comes with it, even Steam if possible
count_dongulus@lemmy.world 3 months ago
I buy a short $5 indie game. I give it away afterwards digitally to a friend. The next guy does the same thing. And the next guy.
Now the developer has to primarily make money by selling merch or ingame ads. No thanks. If the game is good, people will buy it.
msage@programming.dev 3 months ago
So you opened another can of worms.
I would be very glad if we would stop with game sales altogether. Instead, add option to support the developer and platform. Completely unrelated to the amount of people and hours played.
Just download the game (ideally through P2P), enjoy it, ‘donate’ if you like it, however much you like.
For online games, you have a pool for keeping servers alive, if it runs out, open-source it, and let users with the maintenance.
Like I would have donated much more to Terraria than to Devil May Cry 5.
Takumidesh@lemmy.world 3 months ago
PGP can also do that, properly implemented, a PGP key with a large web of trust, can be just as effective as making immutable certified statements without having this weird cash based speech thing that crypto has going for it.
The fact that every single action you do with crypto involves spending money is ridiculous. I don’t mean the scams and stuff, I mean, every single thing, every transaction, every smart contract, every interaction, who wants to play around with a system that just pilfers your cash from you just for the privilege of exploring it.
At least with aws I can run code locally before they rob me.
technocrit@lemmy.dbzer0.com 3 months ago
Yes, absolutely.