Warframe is the most p2w game I have ever played, and I don’t understand how people can say otherwise. Imagine you could buy the best pve gear in a mmo like WoW instead of grinding out raids. Warframe is this and then some. Resources? You can buy that. Skip crafting times? Yes. Buy boosters to shorten leveling and item acquisition? Definitely multiple versions. And the game still creates problems and sells the solution, the classic monetization of inventory space.
The game is very good, has an amazing story, and the movement system is the best, but it’s extreme p2w if you want it to be. At its core, It is a very grindy looter shooter which is severely monetized.
MajorHavoc@programming.dev 4 months ago
I expected grind, considering it’s free and very well made. But I don’t find Warframe grind-y at all.
I do about 20% backtracking, due to playing asynchronously with a few friends, and doubling back to get them quest objectives.
Other than that, I can’t think of a time I’ve repeated a level for any reason but failing the mission or just wanting to play it again.
The grind-y aspect is there, and stuff you can purchase is there, but it all feels like “New Game Plus” mechanics.
I’ve unlocked several additional mechanics and Warframe across my play without paying for them. They’re amusing but the base game is so good I wasn’t feeling anxious for them to unlock.
I eventually bought a character pack to support the developers, and sure enough, it played just like a “New Game Plus” variant. When I did that, I finally did revisit a bunch of old levels, to try out the new game mechanics in familiar contexts.